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Preventing guards from attacking each other

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I have a situation in my current FM where AI on the same team are more likely to accidently hit each other and then start a duel.

Does anyone know of a work around for this? I'd like to stop the AI from turning on one another in this particular situation.



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I don't know how to solve that but perhaps this page may help. I do find it really funny thou. :D I love when that happens in games, other games have this feature, don't know if intentional or not, I remember particularly Severance Blade of Darkness (or edge of darkness in some countries) where higher ranking enemies would kill the lower ones if they hit them accidentally.

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