Jump to content
The Dark Mod Forums

Is Necromancy inherently evil, or is it only when misused for selfish reasons?


Recommended Posts

I don't know about consensus, but I think it is a matter of values of the observer:

  • Builders: all magical dealings with dead are blasphemy. It is okay to bring flowers to tombs, pray and remember dead non-magically.
  • Pagans: always okay (and probably common practice) to ask for guidance from the spirits. Probably evil to raise dead for selfish power gain. Possibly okay to raise dead to defend own community as a last resort.
  • City dwellers, commoners: Magic? Scary!
  • Nobles: Possibly attractive free time amusements, but maybe a bit perverse and dangerous if the church would hear about it. But forbidden fruit makes it even more enticing.
  • Like 2


-The mapper's best friend.

Link to comment
Share on other sites

There should be an underground necromancer movement patronized by some nobles that also serve as its leaders. In my version, necromancy knowledge is also attached to the Inventors as one of their secret ingredients, but they'd never admit to it or discuss it outside a very small circle at the top. I don't think that's the official line, but it's in the margin of wiggle room I think mappers have to play with them in their own FMs though.

  • Like 1

What do you see when you turn out the light? I can't tell you but I know that it's mine.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recent Status Updates

    • Ansome

      Turns out my 15th anniversary mission idea has already been done once or twice before! I've been beaten to the punch once again, but I suppose that's to be expected when there's over 170 FMs out there, eh? I'm not complaining though, I love learning new tricks and taking inspiration from past FMs. Best of luck on your own fan missions!
      · 4 replies
    • The Black Arrow

      I wanna play Doom 3, but fhDoom has much better features than dhewm3, yet fhDoom is old, outdated and probably not supported. Damn!
      Makes me think that TDM engine for Doom 3 itself would actually be perfect.
      · 6 replies
    • Petike the Taffer

      Maybe a bit of advice ? In the FM series I'm preparing, the two main characters have the given names Toby and Agnes (it's the protagonist and deuteragonist, respectively), I've been toying with the idea of giving them family names as well, since many of the FM series have named protagonists who have surnames. Toby's from a family who were usually farriers, though he eventually wound up working as a cobbler (this serves as a daylight "front" for his night time thieving). Would it make sense if the man's popularly accepted family name was Farrier ? It's an existing, though less common English surname, and it directly refers to the profession practiced by his relatives. Your suggestions ?
      · 9 replies
    • nbohr1more

      Looks like the "Reverse April Fools" releases were too well hidden. Darkfate still hasn't acknowledge all the new releases. Did you play any of the new April Fools missions?
      · 5 replies
    • The Black Arrow

      Hope everyone has the blessing of undying motivation for "The Dark Mod 15th Anniversary Contest". Can't wait to see the many magnificent missions you all may have planned. Good luck, with an Ace!
      · 0 replies
  • Create New...