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Werewolf


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Most peole have been doing little to nothing for weeks and months. The project is slowly grinding to a halt, that's what I think. Everyone has reached their boredom and attention span saturation levels.

 

I think if you listed out the amount of actual work produced in the last two months it would make pityful reading.

.

Civillisation will not attain perfection until the last stone, from the last church, falls on the last priest.

- Emil Zola

 

character models site

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Yeah and funny you should say this now, as I've just given myself the proverbial kick in the pants and made a weekliy schedule to give an approprioate portion of my time to all my responsibilities, including darkmod, so that I don't get stuck focused on one thing and forget about everything else, like I ususally do.

In fact tomorrow, I go to film my brother and my female friend (both of whom are aspiring actors) for some animation reference material, which I so obviously need.

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It's hardly any work to name a rename a broadhead a silver arrow and flag it to kill werewolves, but I don't care either way.

 

This can be easily done with the stim/response system anyway. Just a different texture on the arrow, a different name tag and a different id in the stim. That's about it. Should be a matter of 15 minutes.

Gerhard

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