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_Atti_

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Hey!

This topic is to keep track of my works better in the future.Its kinda chaotic now as they are in topics here and there..

 

I was absent for some time so now i am gonna see whats happened and post all finished models/textures that i havent uploaded yet. Then i'll see whats there i could help with.

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Looks good, Atti. I don't know what you should name it exactly. In North America we'd call it a dresser. I think we already have a dresser01, but I can't remember.

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Thanks

I've named it dresser02 then.

Here are some models that havent been uploaded yet..the shoeholder needs a boost to its texture though..

http://208.49.149.118/TheDarkMod/models/at_props.rar

 

the rar includes the bathtube,cake,muffin,the 'junk' beermug, that shoeholder furniture and that latest dresser..textures and a material file included.

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Great, thanks Atti. I'll give the textures a once-over and then upload them when CVS is back up.

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Ok, I've added everything you gave me except the shoeholder. I did a few minor alterations (tweaking the brightness/contrast, etc) but mostly they looked great. The shoeholder though has a really low res texture and doesn't look that good in game at the moment. I think it needs a different texture before we add it in.

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  • 1 month later...

atstock0zh.th.jpg

 

Stock, texture turned out kinda lowres..in ps it looked better..i will work on it

 

is there a list of things to do besides that was posted in february? what themes the models should be done for? mansion and castles?

 

ps: sorry for the breaks, vacation just started though so hopefully i will do more work here..

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We're just about to set our goals for the next milestone. Check with BT, but I think our plan is to continue wrapping up mansion props and then move on to city models. Do you still have the boilers/machine models in this pic? If so, they'd be useful.

 

Models

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Hmm, love the model but it still looks pretty low-res in that shot, Atti. Are you using a photoreference for that texture?

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stock033rs.th.jpg

here is a better pic..(you can also check the map itself..its up in the rar..)

 

well the wood is made by using/editing textures from Mayang's free texture library, the lock was made from the ironwork sketches i uploaded some months ago.

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Just make sure you put things in the appropriate folder, Atti. The anvil and hammer would go in the props/tools, for instance.

 

If you get stuck I can upload them, but it's probably better if modelers learn to do it themselves. :)

 

After that I'll get Pak to set you up on the model website so you can upload screenshots as well.

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these only has normal maps generated from texture..cant think of details i could add with modelling highpoly on these objects.

 

by the way if i didnt mess up anything than the textures/models are uploaded and appropriate material files have been updated on CVS.

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by the way if i didnt mess up anything than the textures/models are uploaded and appropriate material files have been updated on CVS.

 

Atti, I synced up this afternoon and didn't see any new models from you. Are you sure you committed the new files? You have to upload them and then commit them.

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