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Models from Doom 3 world


sparhawk

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Spring I just found this thread on Doom3world, where somebody offered free 3D models ready for Doom3. :)

 

http://www.doom3world.org/phpbb2/viewtopic...=13&t=19250

 

Most of them are of course SciFi, but some would be usable for us:

 

http://www.sharecg.com/v/4079/3d-model/mod...ck-01-(3-models

http://www.sharecg.com/v/4526/3d-model/breakable-pallet

http://www.sharecg.com/v/6503/3d-model/free-breakable-grate

http://www.sharecg.com/v/7317/3d-model/foliage-pack-01

 

And here is another thread from the same guy. Maybe there is something as well or can be made to be used with some new skins.

 

http://www.doom3world.org/phpbb2/viewtopic...=13&t=20298

Gerhard

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Yep, some of those do look very useful. I'll check them out. :)

 

Hmm, they're all in .ase or .max format by the look of it. I'll see what I can look at in game. I'd like to see how he does the broken model stuff, because I'd like to get that working for some of our models.

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I'll look into it tonight.

 

I assume we have replace model as one of the Act/React behaviors? that's how it was done in T2. upon 'death' the model would be swapped with a broken one, and flinders were created. The flinders have velocity so they fly apart when spawned

Dark is the sway that mows like a harvest

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In this case you might have to replace a single entity with several entities stuck together, then let them fall, in order to get the broken pieces to fall independently. We can already do the replace model thing to replace it with a single model, see the wine glasses in Dram's map.

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