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Diego

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Very nice work!

"The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore, all progress depends on the unreasonable man." -- George Bernard Shaw (1856 - 1950)

 

"Remember: If the game lets you do it, it's not cheating." -- Xarax

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I meant it took me a while to figure out you weren't being sarcastic about proposing a cave troll in the first place. Although now I can't tell anymore. :P

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Thanks for the comments :) Glad you liked my work!

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No i wasn't, i spent a lot of time researching the movements of large creatures like that, as well as smaller ones like orcs and even goblin-like creatures.

I'm confused. Are you being sarcastic about not being sarcastic?

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Very pretty, nice work! :)

My games | Public Service Announcement: TDM is not set in the Thief universe. The city in which it takes place is not the City from Thief. The player character is not called Garrett. Any person who contradicts these facts will be subjected to disapproving stares.
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Nice job, Diego. :) I'm sure there are some mappers who might enjoy a statue of hercules in their mission.... ;)

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Thanks for the comments :) Glad you liked my work!

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I'm confused. Are you being sarcastic about not being sarcastic?

 

Now im confused, what? :laugh:

 

Umm, i think no. I was serious about having spent a lot of time doing that research and would gladly spend time animating it for TDM (for an unofficial release). The thought of playing around with a high quality troll model was one of the first times i got excited about animating something, besides doing it for TDM...

 

like this:

http://www.youtube.c...feature=related

 

One of the problems though with an opponent this large, is that you have to build an area just for it and it can't follow you through small areas. So its a little if'y for me as to what would be better, a huge troll, or something smaller, like the thing in Thief 3 that scared the living crap out of me, the first time i saw it, 5 feet away from me.

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