College started today, i had a plan to redesign footloose with new side objectives but ultimately I ran out of time other than that ive mostly been teaching someone how to 3d model and ive been working on a godot inventory manager (a simplistic one with no transition animations or anything between holding items), now that my course has started though I will probably go dark for a while.
I just found out that one of the recent TDM updates changed the revenant spirit model to look much better. One of the main criticisms about my first FM has thus been retroactively remedied, hurray!
Also slowly chipping away at a new spooky WIP, rough year + hectic teaching schedule != great productivity, but we're making progress again.
I posted about it before, but I think the default tdm logo video looks outdated. For a (i.m.o.) better looking version, you can download the pk4 attached to this post and plonk it in your tdm root folder. Every mission that starts with the tdm logo then starts with the better looking one. Try for example mission COS1 Pearls and Swine.
tdm_logo_video.pk4