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Mage Concepts


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#1 Springheel

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Posted 06 May 2005 - 04:51 PM

Here are three different concepts for the mages in the game. The first is a fairly traditional, wealthy look. I've also included two, more 'punked up' concepts that might be better for a gritty setting.

Let me know what you like and don't like, or if you'd prefer a different direction--I did illustrations for Ars Magica for so long I can do wizards in my sleep.



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#2 Macsen

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Posted 06 May 2005 - 05:05 PM

I like all three. The last two are a bit too 'high fantasy' perhaps, but I like the pagan style animal skin clothes of the second. The first one is very traditional, but maybe slightly dull because of that. The first staff is the best.

Anyway, I wouldn't complain if any of them were chosen.

How about one mage model that has an animal skin on his shoulders, with the animals head resting upon his noggin? The shadow would look very scary...

Edited by Macsen, 06 May 2005 - 05:23 PM.


#3 sparhawk

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Posted 06 May 2005 - 06:03 PM

I alos like all three of them. We could make them different alignments or factions inside the mage faction.
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#4 Macsen

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Posted 06 May 2005 - 06:09 PM

Campaign stuff-

An idee! Since these guys are going to be transforming into beasts in the final level, if we had ones that wore fur and clothes made of skin they could turn 'inside out' on transformation. Suic-Plop! ;)

#5 Springheel

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Posted 06 May 2005 - 06:10 PM

How about one mage model that has an animal skin on his shoulders, with the animals head resting upon his noggin?



That's pretty close to what I had in mind for the pagan shaman. I wanted to steer clear of anything that looked too nature-loving for the mages.
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#6 Macsen

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Posted 06 May 2005 - 06:11 PM

That's pretty close to what I had in mind for the pagan shaman. I wanted to steer clear of anything that looked too nature-loving for the mages.

Yes, you're right.

#7 New Horizon

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Posted 06 May 2005 - 08:26 PM

I'm quite fond on the first one Spring. Looks cool. :)

#8 Domarius

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Posted 06 May 2005 - 10:20 PM

I personally don't like things that are obviously drawn with "cool" clothes just because they can be. Not that I don't like the last two entirely, just dont' want to head too far in that direction.

I like to look at something and think "yeah, that could exist. I'm taking part in an alternate universe here."

A bad example is the newer Spiderman cartoon, where all the villans (as with a lot of kids cartoons) have outrageously designed and coloured clothing, impractical in every way and probably not even likely given the setting.

So I guess I'd lean towards the first one.

I just don't want our characters to look like a character from every other fantasy game out there.

#9 Ishtvan

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Posted 07 May 2005 - 01:50 AM

I like the third one. Mages are flamboyant and unstable by nature. They wear crazy clothes to get attention and send the message to people that they can rip them apart with their mind. Kind've like how poisonous snakes are brightly colored :)

#10 oDDity

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Posted 07 May 2005 - 03:11 AM

I agree with the Sparkhawk, they are all good, and I will do all three for variety. Mages wouldn't be the type to wear the same uniform anyway. I see them as arrogant, vain and flamboyant.
We already have thier opposites in the Mechanite faction, who are seedy like eccentirc weirdos working in dirty labs and factories.
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#11 Napalm

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Posted 07 May 2005 - 08:28 AM

I like al three, but I think the second one has the most likeable part. Like oddity I see mages as arrogant upper crust ruler factions almost. The only problem is that #2 doesn't look rich enough. I would see them as flamboyant colors with lots of jewels and gold

#12 oDDity

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Posted 26 May 2005 - 02:24 PM

Since you say you're an expert in doing mages, maybe you can do more detailed work on these guys, with colours, so I'll make them closer to what you wanted.
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#13 Springheel

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Posted 26 May 2005 - 02:47 PM

Sure thing. It'll take a little longer for the colour as I can't easily do that at work. But I'll get on it.
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#14 Macsen

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Posted 26 May 2005 - 03:14 PM

I think oDDity was replying to Napalm in an uncouth manner.

#15 Springheel

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Posted 26 May 2005 - 03:30 PM

Hmm, 20 days later? Maybe. :) Well, I'll do some anyway.
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#16 Macsen

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Posted 26 May 2005 - 03:35 PM

That's the spirit.

#17 Diego

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Posted 26 November 2005 - 01:51 PM

they do look great!
Is anyone working on mage2 concept?

#18 Springheel

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Posted 26 November 2005 - 01:57 PM

Not that I know of. But again, the last thing we need is another partially finished AI model.
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#19 Diego

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Posted 26 November 2005 - 02:24 PM

ok, any ideas of what i can do before my vacation's over?



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