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Showing content with the highest reputation on 09/28/22 in Posts

  1. As I recall, this was a known issue with AMD drivers and is fixed in Dev Build dev16599-10071 and newer.
    2 points
  2. As of the title, If I turn on Ambient Occlusion, shadows are turned into pitch black. Cannot see things, It feels like being a real guard in the game. Any solution? AO is too nice, I want to keep this. (Turning it off is a simple solution for it, though) My gpu is AMD RX6700XT and its driver is almost latest version(adrenalin 22.9.1) Sorry for my poor English.
    1 point
  3. hehe i wont i actually got a good deal on a 24 core threadripper for 196 dollars :O.
    1 point
  4. Take the enemies design, they're really not so "scary" being Dusk an horror game. Quake Ogres are still nightmarish creatures (combat behaviour, visual "impression", etc.) no matter the low poly technical aspect. It's all about the design.
    1 point
  5. I have been an advocate for mission ratings a long time. I understand both sides of the coin of course, but the casual player likely prefers to just pick one of the best rated missions and start playing instead of reading through all the mission descriptions, potentially digging through forum entries to find a suitable mission. Things like average playtime, general mission type and player rating would be really helpful here. Or maybe instead of rating, something neutral like "number of times played / downloaded". I think that would be way too elaborate. How about rating on the mission finished screen?
    1 point
  6. That is some very fine work. Especially the tile sounds. I've always had issue with the tile sounds. One of the other things that has always bugged me, is if you're a master thief, you're going to wear soft shoes, that are very quiet, not leather soled shoes lol. Wish that was fixed.
    1 point
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