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MacD11

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Everything posted by MacD11

  1. Looks like a Combine Advisor from HL2. Look out Eli!
  2. Neat little creation there, but basically, like Springheel said, TDM really doesn't need this in the base game for a few reasons. :/
  3. http://www.youtube.com/watch?v=k-bLTYiaqqk This game is looking absolutely awesome, and the best part is that its a fan-made CnC: Renegade Successor, AND it's not on Origin!
  4. The Thief series uses Rotoscope Animation for most of it's cutscenes that arent briefings right? Because alot of the animation in it seems to be that way.
  5. If you buy it on steam under the same account you own the normal HR game, it will be applied to that game as if it were DLC, and it will also get a decent discount i believe. As far as why they made it seperate, im not entirely sure. Likely it was either due to them wanting money for developing the next DX game or some other different reason.
  6. It fixes the boss fights in the game, which was everyone's main problem with the game. Plus, it comes with the missing link DLC, which is essentially an additional mission.
  7. What the heck did they do to Basso? And where is the Rotoscope animations? At least they used Taffer for once.
  8. Horrible lets play (i think?) video riffed on by Retsupurae:
  9. Same thing here pretty much, but i dont use no-cd cracks, instead i just move games that i have on steam that i know could work without steam into another non-drm folder for the game if i feel like it. Like Thief 1 and 2 and Doom.
  10. Its likely L4D3 will be released along side HL3 but i dont see it being released before HL3, mainly because every single version of source so far (Goldensource, Source) has launched with a Half-Life game. They cant cop out by just doing only L4D3. We will probably know for sure though some time soon.
  11. That's definitely possible, and it might likely happen since ive seen a fair share of talented people in the steam community, especially when it comes to DOTA 2/TF2 cosmetics and weapon modelers.
  12. with all the leaks and talk of source 2 all i have to say is soon
  13. Eh, theres alot coming out but i feel making a complete, solid list would clog up this thread.
  14. Makes sense, but still this shouldnt mean that TDM shouldnt be on steam. It would likely do just fine without any steamworks features if we wanted.
  15. The game might look good but they still have other things that they should change.
  16. It looks great and I am going to get this at some point, love the idea and the artstyle.
  17. I found out about it by just googling around stuff about the original thief series after I first heard about Thief 4 earlier this year. I was initially hyped about it but playing TDM and Thief 1 and 2 all the way through made me realize that Thief 4 will never be a good continuation to the Thief series, and introduced me to some really awesome games. Gameplay wise, if.....TN1EF....... were to be it's own franchise instead of a Thief game, im going to reserve my judgement on that end until its out, but im expecting slightly less disappointment but still heavy disappointment on that end.
  18. I have gotten the steam game overlay to work on non-steam games without any coding work, i just simply add it to my library of games very easily and then launch it on steam. So far I have tried it with alot of the games i have that don't use steam and it works just fine usually, unless it also uses another program to launch like Origin or something like that, and even then it likely works just fine anyhow. I really doubt that the in-game overlay would require any coding work.
  19. That would be very nice, I would like to see missions where you play as a guard or a lord trying to stop a thief from breaking and entering or something like that. Or maybe, what if when this is done we had a role-reversal level for Knighton Manor??
  20. It would give rise to those questions, but perhaps we could just tell them to wait or to try and contribute something to work towards that. That or we could wait until we have enough coding manpower to cover the useful/"important" steamworks features. Really this shouldnt mean that we shouldnt or cant move to steam at all. EDIT: Really, I think we should stop trying to find ways to say that a steam version with steamworks for this game is impossible and instead find ways that we could make a steam version of the game possible, start working towards them by fixing glitches/bugs and adding more features, and then eventually when we have the people, time, and resources to get it done, we get it done.
  21. Your right, if there are some major issues to be fixed it might be a pretty good idea to fix those before doing a steam release. As for stuff like achievements and cloud savegame storage, those arent required for steam games so i dont think we would have to worry about them until we wanted to add them and had the manpower to do so, its not really much to worry about.
  22. This post pretty much shows how important getting this game on steam would be. If it's released on steam then we would get a humongous PR/Playerbase boost, guys.
  23. I think it would be nice to have the ability to combine frob and use as an option, but it really is better to have them seperate by default.
  24. Not true, they have a contact page on greenlight where you can ask about things related to greenlight, which seems to not matter whether your a developer or not. My guess is that we will be able to put The Dark Mod on steam, but it wouldnt work through the updater since steam itself provides a (good, this is just an opinion though.) way to update games, and when installing new games it makes a folder in the steamapps folder called "common" for whatever game you are installing. I think this just basically means that we would have to just update the files for the game in a different way than through the updater with steam, and it shouldn't be too complicated to manage if you ask me. Putting Steamworks into the game however would require a coder, judging from the FAQ, which that makes sense. However I know that just because a game is on steam that doesnt mean it HAS to have steamworks features. Also-however steamworks is considered a user enhancing experience (or something like that, i know its certainly nice to have achievements personally) so it would probably be nice to have someone who is able to code that stuff in, eventually.
  25. It totally can, there are a few games at least that have been or will be released on steam that have DRM free downloads/purchases hosted elsewhere. I dont get why people are paranoid about that, TDM will be able to have a DRM free download if you dont like DRM and it should work just fine, just because it's on steam it wouldn't mean EVERYONE would HAVE to use steam to play TDM.
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