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SiyahParsomen

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Everything posted by SiyahParsomen

  1. nope it doesn't work. I tried that and he need to define def_head too. Even you did, head is apart from the body.
  2. I would like to see new animation threatening/in rush if it's going to replace current one. I won't afraid if AI is running to me like that. To be fair, first animation is slightly better in this case.
  3. Great job Toni! So many custom assets. I feel very different atmosphere on this mission. I finished the mission on easy. I'll go expert on weekend. After that, I'll rate your mission.
  4. not bad, not bat at all. I mean pretty good. Language barrier
  5. congrats Toni! I'm surprised minus can be used for file storage especially in this size. Downloading now... btw. Bloodgate and Fidcal mirrors don't work fyk.
  6. let's get party started! Be careful on spoilers.
  7. you are definitely burned out. I know it from myself.
  8. when you enter the mansion, climb up stairs to go to left room which leads to alchemist's place.
  9. you can check Alchemist fm for that. I think you can use it more than one target.
  10. Actually thief reloaded contest is on 2 weeks grace period too.
  11. It'll be released for sure, circa when your son have grandchildren I guess. Sorry you won't be able to see.
  12. victory with demagoguery is not flawless W/o carrying a sword this animation is better than the current one and I think only problem is speed of the animation that's why it looks like jogging etc imho. (Check out the legs, they are wide spread for fast run)
  13. @jysk Your map is fine. Drunk animation is not perfect but it's obvious while AI is standing and holding a bottle. Walking drunk AI doesn't look good imho.
  14. yes, taffersparadise is up to date.
  15. If anyone wonders statistics of Thief fms in 2012: T1: 0 T2: 10 T3: 1
  16. Darkmod taffers should feel lucky to have these awesome tutorials.
  17. lol, simpleton sounds like peasant from warcraft II.
  18. good to hear that. I mean it really gonna kills you someday part.
  19. My bad. I'm the author of bonehoard and I'm the one most get used to dynamics of darkmod.
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