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plotzzz

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Everything posted by plotzzz

  1. plotzzz

    cheats

    Remember which version ? V3 ?
  2. plotzzz

    cheats

    Maybe it depends from the FM loaded. What FM where yu using ?
  3. Thanks Melan for another masterpiece! Your environnements & atmosphere were so great in this mission, I regreted to have to spend so little time in it
  4. Please fix!! Al links (darkmod.com or in-game) are wrong and directing to "Crystal Grave".
  5. plotzzz

    cheats

    No, I'm not! Really weird. Thanks anyway...
  6. plotzzz

    cheats

    Hello all, I've been trying to use the above given cheats, but does it still work with TDM 2.0 ? Here is what happens: >spawn atdm:ammo_firearrow WARNING:atdm:ammo_firearrow doesn't include a spawnfunc or spawnclass.
  7. A nice little mission, very thief-like. Thanks very much! (There is a Hammer guy who jumped at me from behind an unfrobbable double door outside).
  8. After one year without playing the Darkmod, I must say I'm impressed by the quality of this new FM . This mission is SUPERB!!! Architecture, Esthetics, Story, everything was great. I didn't have the impression of exploring the same Darkmod rooms again. And no undeads!!! Congrats!!! After scratching my head a long time I found possible improvements: a change of plot/objectives during the story (but that's been used so much, maybe your choice can be now considered as original! ), a less linear use of the map (go there, go back-style), guards ability to spot the hero in the dark are very high, even as novice (I was surprized but why not after all...) and 1 of the card-playing guards not exactly sitting on his chair . Thanks Kvorning and all the Team!
  9. Well, it stills happen a lot, when saving I get: "CRawBuffer::resize: realloc failed (from 16777216 to 33554432 bytes)"
  10. Hi, in case it can help, I had no problem saving on "Requiem", but since I entered the 3rd zone of "Lords & Legacy", saving has become 100% impossible (well 3 tries in a row to be exact...and crash every time). Normal- or Quick-saving. Will try to investigate, by playing more I mean
  11. Well I meant I didn't find any hidden switches or things like that.
  12. Absolutely impressive mission! Hum, I didn't find any secrets...
  13. Still I can't remember of ANY commercial game needing more of 2GB, so I'm very surprized Darkmod would need more than 3GB!!! As for this 1.5 limitation I don't think so because when "malloc" errors happen, all GB are used with only Firefox opened.
  14. If you want me to test my 12 saved games of this FM, please tell me. Cheers!
  15. Aha! Thanks.By the way I'm a bit deeper in the Requiem mission, and now I can play with: seta image_forceDownSize "0". No leak in these areas apaprently. That gives me nice water ans smoke
  16. Hi guys, Having read so much cool stuff about "Requiem" I reinstalled a fresh darkmod folder, but I have to tweak my Darkmod.cfg to be able to load a saved game (same happened with "In the North"): seta image_downSizeLimit "256" seta image_downSizeBumpLimit "128" seta image_downSizeSpecularLimit "128" seta image_downSizeBump "1" seta image_downSizeSpecular "1" seta image_forceDownSize "1" <- this HAD to be set seta image_downSize "1" Is 1GB Video RAM (with 3GB RAM) not enough ? Or is it an ATI driver issue? any idea ? (I'm not using Catalyst Control Center or other tweaks). Full Darkmod.cfg: Windows XP SP3 32bit AMD dual-core 4800+ (2x2.5GHz) 3GB RAM ATI Radeon HD 7750 1GB
  17. After a clean reinstalled Darkmod 2.0 and Requiem FM, I'm getting a crash when loading a saved game. Any idea ? It looks like another kind of "malloc" error, so I apply the FAQ's recommandation.
  18. Same problem here, although my folder is d:\jeux\darkmod
  19. I did managed to download some prefabs last year (I think on sourceforge) but I can't find any. Any link ? Thx.
  20. A really great map. I found everything very well designed and enjoyable. Some secrets were very hard to find even for an old taffer, but that's how we like it . Only thing that could have been improved is to easily get down from the . Thanks a lot!!
  21. The basement with the barrels, wine bottles, crates and gargoyle+skull at the bottom of the big mansion ? If yes there is a little room behind a door but I thought there would be a can you tell me exactly ?
  22. Just to make sure I get everything from this new release, one readable tells about a in a mansion. Is there any?
  23. Thanks for this very cool mission. Weather-related features were great ideas, and/but made the FM impossible to ghost without reloading. I had to run away a lot. The was really inviting so I thought I had to do something. I also would have put something in the to avoid the player to guess there was going to happen something there. All the new stuff I found in this FM made it a really good experience. Thanks Sotha!
  24. Wow, thanks guys! Seems I've got a new objective very interesting... OK, I've done all kinds of tests and it seems that: seta image_downSize "1" seta image_downSizeLimit "512" is the necessary and sufficient condition to be able to play In the North for me (2GB RAM + 1GB Video RAM). Any bigger limit will give me the "malloc error" even with bumps to 128 and specular to 64. I can live with that...
  25. That's a lot of trial and error, but I will try. Thank you very much. You mention bumps, specular or diffuse, but if I understand well these are texture-related. The thing that annoys me is the "map" in the player's inventory. Does this belong to one of these category ?
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