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  1. We've already decided to do that in some instances though. We're replacing the mechanical eye with a looking glass, we're replacing the longsword with a shortsword and we're replacing the inventory compass with an HUD one. There are some things we clearly want to include because fans will expect them. But things on the periphery of the game are in a grey area. Do we feel compelled to include craymen or those skull-chucking ghosts because they were in the original game? I usually come down in favour of including things that were in the original game, but I don't think we should do it if that is the only valid reason.
  2. Well as long as we're all bickering. -A typical person can hold their breath longer than 8-15, yet, that's when they're standing still. Trying holding breath for a minute while running (or swimming), and it's nowhere near as easy - all the work of movement burns away oxygen reserves (much) faster. -Potions, for what it's worth, are generally compact and considered very potent. Can't really tell from the pic, but it looks like that's a couple of pints of liquid - which would be pretty hard to down quickly and while on the move. That's probably just one reason why "traditional" potion bottles are... what's the word, goblet-shaped? Smaller, easier to hold, more compact for carrying more of them, with center of gravity shifted downward so they are near impossible to knock over (like your typical Pyrex volumentric flask in a chemistry lab). Like this. -The glass looks cool. Wish my card supported cool distortion effects like water and lenses.
  3. Oh really? So if I have one total retard and another unlikeable soul running, there's just no point voting for the unlikeable soul to stop the total retard getting in? That makes sense. Hey, since we're hamstrung by the limitations of technology we might just give up on this mod. If you can't see a reason to vote for any candidate, then you just aren't paying attention to politics. And even if there isn't one worthwhile candidate in your constituency you can always postal vote your way into another.
  4. yeah, it's actually coloured brown atm; I can change it to red. Also jesus this thread is in 3D MODELS for a reason; comment & critique please, not feature discussion.
  5. You've got a pretty warped brain if you think a cure everything magic drink is easier to accept than a bandage. The only reason it makes sense to you is because it's been used in almost every game ever made in the last 25 years, so you've been brainwashed into thinking it's a good idea. We ain't gonna win no awards for innovation, that's for damn sure:/
  6. Continuing on with the hijack'd thread... I know, I can hold my breath for 2 or 3. But what game lets you hold your breath for 2 or 3 minutes? Usually it's 20-30 seconds. As a result, they conveniently place air pockets 10-17 seconds away. (Yes, I'm just throwing these #'s out there for the sake of argument.) Bottom line: I'd much rather swim for a full 30 seconds exploring around and then use a breath potion to swim for another 30 seconds, rather than to swim out for 12 seconds and rush back to where I came from to catch my breath to swim out again for 15 seconds then come back again for more air... until I find the right route or the next air pocket I need to go to that's only 18 seconds away. A 60 seconds free-swimming excursion under water is much more fulfilling to me than having to do 15 second kiddie-trips. I used invisibility when I got caught and needed to escape. Or for sneaking around for fun. (Oops, I said "fun.") I rarely used them, but I enjoyed using them when I did. I learned to hide and sneak very well, despite the fact they existed in T2. They aren't mutually exclusive; and contrary to what you might think, there was no cause-effect relationship to how I played the game simply because invisibility potions existed. If you want to strip potions, then lets strip them all. What's the need of a speed potion if the whole game is about learning to hide and sneak well? To me, speed and invisibility potions have essentially the same purpose from a utilitarian standpoint -- they're both used to escape from predicaments, or avoid certain encounters. I like them both; but if you take one away, you should take both for the same reason you wouldn't want the other. Bottom line, we're talking about tools to give people the options of how they want to play. Again, we should fall back on what T2 has to settle this disagreement, because that's what FM authors ideally want, at minimum. Otherwise I could start saying: "Why have holy flasks if the whole purpose is to avoid the undead?" "Why have weapons if the whole point is to sneak around everyone?" "Why have moss arrows if you should already be moving around like a snail to not be heard?" Although I know oDDity is okay with removing everything, it all gets down to the fact that everyone has different playstyles. PS: I prefer transparent or semi-transparent flasks versus opaque flasks. Good job with the model, fingernail, but I think the shape is not quite right yet.
  7. :lol: The voice of reason. It's a toolset first and foremost. So, best to include the tools. What does or doesn't go into the campaign is another matter but for the toolset, if the other potions are easy to include, lets do it. I rarely used anything but health potions myself but FM authors have other ideas and goals in mind. Lets give them the options and see what they come up with.
  8. Considering the effort to implement in and to create the potion models this is really a VERY minor effort on all accunts, but gives us the benefit of having the full set of the original Thief. Since we want to appeal to the Thief audience compared to the effort it takes, I don't see a reason why NOT to include them. If we don't use speedpotions in our campaing, then the same argument would apply to them as well. So why do the one and not the other? Especially when considering that the speedpotions can cause more problems then any of the others.
  9. Good point, oDDity. But in this day and age the practicality of a book is a huge bonus. The problem is that when you listen to a book someone else is interpreting the book for you; it's an added barrier between yourself and the author. I don't read translations for the same reason, as it is someone's interpretation of what the author was tring to say rather than the author's own bare words on a page, to b interpreted as you see fit. If the author himself was reading, and changing and adding to it spontaneously as h went along, that would be fine.
  10. Nonsense, it's just the difference between listening to the words instead of looking at them. Verbal storytelling came long before the written word, and is superior. A book is a cold collection of abstract symbols on a page, whereas a good storyteller can enhance that enormously with all the subtle nuances of speech. A book is just more practical, which is the only reason they have any popularity.
  11. In game... a sonmewhat younger guy, but there' s no reason why they all have to be pensioners. Having different aged ones will be good as well having fat and short ones.
  12. sorry didn't mean to offend anyone out there I don't think that a no cd being used by licence users is piracy exactly. but I am no lawyer sorry if this pissed anyone off I just have a 3 year old who likes to play our computer and changes out the disks on her own she has scratched up many of my disk lucky not doom3 yet again sorry didn't realize this would be a problem (should have thought "public posting and all" ) well still don't know if having a no cd hack is illegal if used only to make Doom 3 more "My life Friendly" its a hassle to change out disks and take chances in getting them all scratched up just to find out I am not really in the mood. sometimes I might just play for a few minutes maybe some courageous person should protest these companies who want us to insert disks for no good reason. besides; it is not a deterrent to those twisted evil software pirates. you know that they don't live by the rules and they still have the option of burning a CD_ROM... my point after all the deranged ranting is this: Pirates just make CD Copies. cd insertion while game is playing is not a deterrent from piracy, it is a deterrent from playing top end games especially if you have kids who may scratch them or hide them. ( I don't usually play for hours or long periods of time I usually get in play a few minutes and get out to my real life. I just wanted everyone to know I am no pirate and am just a guy who is finding it inconvenient to click that icon and then find out the disk isn't in the drive and then find out the disk isn't in its box and then find out that the disk is scratched up ON TOP OF MY COMPUTER fingerprint and peanut butter AHRG!!!
  13. For some reason I'd like to see an 1800's style label plasted across the front of it. I think that could add a bit of extra coolness to the design. It needs a cool little tagline too..something like Madam Estina's Elixir of Good Health or something along those lines.
  14. This definitely isn't necessary. The only reason I brought it up was to throw the idea on the table. It's better to eliminate options rather than regret thinking them up.
  15. There's no reason for these guys to be armed with anything. They're weakling cowards who hide behind their machines. You'd stand as much chance of being attacked by a gay chartered accountant, who's only tactic would be to disorient you with wry comments on your choice of clothing.
  16. Short answer - we will aim to create something as amazingly flexible as T2, and not as restrictive as T3. Remember, the reason alot of people like T2 over T3 is because T2 did a lot of things right.
  17. these are two rooms out of my first D3 map. the only reason why im learning this editor is so i can make TDM maps. these rooms arent finished. i have to add doors, better lighting and monitor screens. this is a small securit room ive been working on... pic 1 pic 2 this is a garage ive put a few hours in to.. pic 1 pic 2 What do you think so far?
  18. I know what you mean. And that's exactly why I say that I have to consider my child as a parent. I know my child, and I know which of them I can allow to see what. It's not that I say all my kids may see this, because they are quite different, and movies that are ok for one daughter is not suitable of rmy other daughter. But I can give you another example. Last Nicolaus there was Polar Express in the cinema. It was rated 6. This was rather annoying, because we were going to ride a train and I thought this would be a nice idea to watch this movie, and on the next day we are riding with such a train ourself. When I went to the cinema, they asked how old my younger one was. She was 5 so she was denied which was absolutely ridicoulous. When I complained they said something like "It is your decision if you allow your daughter to watch SUCH movies at home, but you are not allowed to enter the cinema." I mean. They were acting as if this was a zombie movie I wanted to force on my daughter. Now I watched this movie with my kids and there was aboslutely no problem, but I knew that already in that case anway. At the same time, my daughter would be allowed next year to watch Lord Of The Rings in the cinema provided that I go with her. This is absolutely ridicoulous, because LOTR is MUCH more violent, and I wouldn't allow her to watch this, because I know that she cant stand it. My other daughter is quite different, because even when she was six, I could watch with her LOTR in the cinema and she had no problems with it. When I was a kid I loved to see Western or Bud Spencer movies. They are also violent, if you think about it, but I never thought of them as being violent, because they were fun. James Bond is pretty similar, even though this is more "real" then Bud Spencer movies. The bottom line is, when I know my kids, I know what they can handle and what not. But these laws are IMO pretty stupid, because this is just censorship. It's ok, if the cinema uses this as a recomendation and to not let them in when they are alone, to be on the safe side, because the cinema doesn't know my kids. But if I as a parent decide that a particular movie is suitable, then they should let me in, provided this is not a clear case. If I would go into Return of The Dead with my 6 year old daughter I could understand this. I could even have accepted in case of LOTR, but Polar Express??? Come on. This is just patronizing for the sake of patronizing and not because there is a real reason behind it.
  19. The grat German nation has decided to not rate the Doom 3 Add On Resurrection Of Evil. The impact of this is that it is not allowed to be sold to people below age of 18. That alone wouldn't really be a problem because D3 had the same limitation. The more negative side effect is though, that the BPjM can censor it, which would mean that it wouldn't be allowed to sell it in Germany or even make ads for it. Most game mags don't even mention the name in the charts. This is totally braindead, because the addon is just more of the D3 gameplay. I could understand if the reason were to prevent players dying from boredome , but considering that D3 was rated and the addon not is totally stupid. But this really isn't suprising. I was watching movies lately where I was totally dumbfounded by the absolutely stupid decision how the movies were rated. One of them was a rather boring movie of aparently "american humour". The "fun" in this movie was derived from two black actors which basically only had to learn a few words to cover their dialogs. Their vocabular throughout the first twenty minutes was 80% cunt, bitch, fuck, etc.. I don't have a problem with swearing, but if the the primary "funfactor" of the movie is to use as many swearwords as possible in as short a time as possible then this is not my kind of fun. I prefer to have more sophisticated fun. Needless to say that this movie was surprisingly rated 12. On the contrary I was watching a movie with Laurence Fishburn, where he acted an ex jail guy who befriended with a young boy (Always Outnumbered). One of the worst scenes in this movie was that another kid was killed (which you couldn't even see). Considering that there are many movies where people are killed (like Indiana Jones, or others), which are also rated 12 I totally couldn't understand why this particular movie was rated 18, because when I would have to decide which one of the movies I would allow my daughter to watch I would take Always Outnumbered any time over the other one. Lord of the Rings was also rated 12 and you could even take 6 year olds with you as long as they were with their parents. Yeah! I know I'm ranting, but I just wanted to show how the rating is done by using some extreme examples. Enough now, because this censoring is one of the things I really hate in Germany. In Austria there is no such thing.
  20. Thank you for the link Oh If I dont use atlas what do you suggest? planar just seems to show me one face the others of a block for example, I cant change at all. It doesnt seem to unwrap the object for some reason.
  21. Is this sticky for a reason?
  22. IMO the major problem is not to detect the moss, but to determine if the moss patch is a reason to being noticed in relation to the context. In a museum the sudden appearance of a moss patch should cause VERY big suspicion, while the same in the street or on a metal bridge, should be not much of a concern. After all, moss on a bridge is not something that is totally out of place. So this is more a problem of the context, then the issue itself. But we already decided to implement certain modifiers, so an FM author can influence a bit and give hints what a given room is about.
  23. Ishtvan

    Prelates

    They did indeed move in hauntcity, and some of them followed the correct paths, but some of them moved in different paths than the haunts for some reason. They ended up going in sort've wide circles which I never meant them to do with the path nodes I put in. Maybe they're just thinking independently and rebelling against me, I dunno. I'm going to see if recompiling the map fixes anything. It could partially be because all the classnames changed. If that is inconsistent in some of the files, the map might not know who to tell to follow the path, but I dunno.
  24. oDDity

    Prelates

    I see no reason why that would be the case. the prelates used the same skeleton as the revenants and were the same size. THey worked ok for me in the hauntcity map before I uploaded them..
  25. Well, the reason I liked serious sam 2 was it was different, not just another generic shooter straight from the mold. I guess my main gripe against shooters is their generic reptitive, almost ubiqutous nature. Play one and you've played them all. And since the gameplay is so simplistic to start with, that gets tiresome after the first shooter you ever play.
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