Jump to content
The Dark Mod Forums

vertex separation


grayman

Recommended Posts

When manipulating vertices, how can you separate two vertices that occupy the same point?

 

Sometimes if you select the vertex point and move it, only one vertex moves. Sometimes both move, and it's a problem when manipulating patches.

 

Thanks.

Link to comment
Share on other sites

If you shift and single left click the point where the multiple control vertices are stacked it should only select one(tho knowing which one it will select is a bit random it seems). If you shift and drag select it will select them all. I was unable to get it to select all of them with a single click.

 

You can also manipulate control verts using the patch inspector tool (ctrl+S) and using the drop down menus for row and col... but that's a bit like hard work and only in case of a real problem :)

Link to comment
Share on other sites

Another approach is to select the vertices you want in the 3D view then use Alt + Arrow keys to move them in the 2D view. But even in 3D view they may be on the same spot so I move one to one side, then the one I want a little way, then put back the first one where it was, then I can grab the one I really want!

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recent Status Updates

    • snatcher

      TDM Modpack v4.2 released!
      · 1 reply
    • The Black Arrow

      Hey @nbohr1morehow come the zombies in The Dark Mod don't have a "resurrection" mechanic to it, similar to how Thief has it?
      They're quite a weak creature as of right now, it's merely a walking corpse that slashes you, making attacking them to kill them an actual strategy.
      Would be better if they had some cool mechanism to it that truly makes them a danger, such as the resurrection idea itself.
      · 3 replies
    • Ansome

      Query: when was the last time a zombie in a video game was unnerving or scary to you? I'm chipping away at my anniversary submission and I've been trying to gather opinions on the subject. I'm perfectly capable of lighting them well, changing their sfx, and creating effective ambience, but I'm worried that zombies at their core are just too overdone to be an effective payoff to the tension I'm creating.
      · 4 replies
    • nbohr1more

      The Lieutenant 3 is out! Congrats Frost_Salamander! ( raising awareness )
      · 2 replies
    • OrbWeaver

      Has anyone had any luck with textures from Polyhaven? Their OpenEXR normal maps seem too washed out and give incorrect shading in the engine.
      · 5 replies
×
×
  • Create New...