Jump to content
The Dark Mod Forums

TDM 1.03 Ready for Download


Recommended Posts

At long last The Dark Mod version 1.03 is available for download!


To get the update, just run your tdm_update.exe file or see our website for more info: http://www.thedarkmod.com. With the new updater the download size for upgrading 1.02 to 1.03 is about 210 MB. A fresh download will weigh about 1.8 GB.


Ultra-short summary


- Graphic overhaul: New Ambient method, Interaction Shader and HDR-Lite Post-Processing

- Various code changes with regards to AI, physics, sound, location system, inventory

- New textures (lilies, skyboxes, metal, roof and brick textures)

- New female AI including two new vocal sets "Wench" and "Lady"

- A couple of new models, fixed a few fixed issues with existing models

- Built-in Mission Downloader, plus some changes to the settings GUI

- Added Werebeast and Horse AI, spiders upgraded

- New update system supporting differential downloads

- A couple of new systems are still in preparation, so expect more goodness to come in TDM 1.04 (Overhauled Level of Detail system, AI pathing upgrades and more)


The full changelog can be found on our wiki: http://modetwo.net/d...new_in_TDM_1.03


Note: While missions are fully compatible with this release, you can NOT load any previously saved games after updating to 1.03. If you're in the middle of playing a mission, you might want to finish it before updating.


A torrent is available through the following link, but please note that it won't work until Kolya will have registered it on his tracker - this might take a little while.


TDM 1.03 Torrent: http://www.bloodgate.com/mirrors/tdm/pub/thedarkmod_1.03.torrent

Edited by greebo
added torrent
Link to comment
Share on other sites

greebo: Your wiki link is broken:




Mappers: worth browsing your new assets (models, textures, entities, etc) as there is so much that not all the new stuff might have got on to the wiki list. For instance only a day or so ago I stumbled across the new ladder variants with different sounds for chain, foliage, etc. which I added so there may be more stuff. For instance my new grass edges are under decals.

Link to comment
Share on other sites

Three of my bug fixes were missing from the "new in 1.03" wiki: #1488, #2376, #2409.


They were properly marked for 1.03. Don't know why they weren't picked up.


I've added them.



I also removed #2450, since that was introduced by #2376, and should be treated the same as #2467, which was not on the list.


Should these be added to the list? : #2412, #2413, #2455


Congratulations for getting 1.03 out!!!!

Link to comment
Share on other sites


  • Recent Status Updates

    • STiFU

      We are taking our son on his very first holiday trip to see the sea for the first time. 🙂 Will be back in a week.
      · 0 replies
    • Gilkar

      When I was a young man my father was so ignorant I could hardly stand to have him around. As I grew older I was amazed at how much the old man had learned in such a short time.
      · 1 reply
    • jaxa

      RTX 3090 Super, RTX 3070 Ti 16 GB, RTX 2060 12 GB
      · 0 replies
    • duzenko

      CPU benchmark time - compiling DarkRadiant (2nd run)
      i5 8600K 6C/6T@4.4GHz DDR4 2x2133MHz 9MB cache
      Parallel builds: 1. 3:57 Parallel builds: 6 (default). 2:28 r5 1600AF 6C/12T@3.3GHz DDR4 1x2666MHz 16 MB cache, temp folder on HDD
      Parallel builds: 1. 5:05 Parallel builds: 4. 2:47 Parallel builds: 6. 2:55 Parallel builds: 12 (default). 2:57
      · 6 replies
    • nbohr1more

      Status updates are back so it is also a good time to return to contests!
      · 0 replies
  • Create New...