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Any plans for adding different sized human AI?


PranQster

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... such as children and people of smaller/larger stature (dwarf or giant)? When I say dwarf and giant, I'm not talking about Tolkien-style bearded Dwarves or big huge Trolls.... just regular humans of smaller or larger stature. Hopefully no need for re-scaled weapons... the dwarf or child could use a dagger or short sword and the giant could (maybe) use a halberd or war hammer (if they are implemented for melee use).

Obviously, a larger human AI would likely have to duck through doorways and be restricted from going through small spaces. Any plans for having AI crawl on hands and knees?

 

I had tried to force smaller and larger scaled AI by adjusting the rotate values, with disastrous results. The AI I tried making smaller stayed normal size, but his head disappeared. The one I tried making larger also stayed normal size, but with a gigantic head floating in the air above him. The head was the only thing that scaled, but it's joint position was offset so it didn't connect at the neck anymore.

Edited by PranQster

System: Mageia Linux Cauldron, aka Mageia 8

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Not likely.

 

Children with limited animations are a possibility, but it's a tremendous amount of work creating AI of non-standard size.

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"The AI I tried making smaller stayed normal size, but his head disappeared."

 

Gosh it's almost like reading the development notes for Dwarf Fortress... =-P

"No proposition Euclid wrote,

No formulae the text-books know,

Will turn the bullet from your coat,

Or ward the tulwar's downward blow

Strike hard who cares—shoot straight who can—

The odds are on the cheaper man."

 

From 'Arithmetic on the Frontier' by Rudyard Kipling

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