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[solved][low priority] Cheats and Quicksave


Keiler

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Dear all,

 

As stated elsewhere, I'm new to TDM but I like it very much so far. Thank you for your hard work!

 

I hope this is the right place to ask - if not please point me into the right direction.

 

My question about cheats: When I was starting playing TDM, I wanted to try out some weapons and some approaches to complete the missions, especially Tears of St Lucia. While cheating surely may not a main concern for many, I searched the forum and found that it is possible to spawn objects (e.g. atdm:weapons_waterarrow).

 

Edit: These are the commands: http://forums.thedar...086#entry197086

 

However, when I try this in the console, I get a message that (sorry for quoting out of memory) "Waterarrow does not implement spawnfunct or spawnclass". If it helps I will try to note down the exact wording. Is this intended? Did I do something wrong? Is there another way to achieve spanwning of objects (spawning D3 objects works ;))?

 

Edit2: Everyting is good. The commands work. My bad.

 

Also, I have a suggestion: Would it be possible to show a message like "No quicksave game stored yet" when a quicksave should be loaded, although there was none saved so far? Such action throws a warning in the console AFAIR.

 

Thanks,

Keiler

Edited by Keiler
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You have probably just entered the wrong object name. I am not at home right now, so I can't try myself, but there should be a similar object name, something like atdm:ammunition_waterarrow.

 

That quicksave thing is too much of a hassle to implement and it is by far not worth the effort. After all, the user directly notices that there is no quicksave when he presses quickload and nothing happens.

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You have probably just entered the wrong object name. I am not at home right now, so I can't try myself, but there should be a similar object name, something like atdm:ammunition_waterarrow.

 

In fact, I might have put the wrong object name. Actually I wanted to use the commands from here: http://forums.thedarkmod.com/topic/9987-cheats/page__p__197086#entry197086

 

You are right that it should have been "spawn atdm:ammo_waterarrow". I will check again this afternoon if it works. Thank you for your answer!

 

That quicksave thing is too much of a hassle to implement and it is by far not worth the effort. After all, the user directly notices that there is no quicksave when he presses quickload and nothing happens.

 

I see.

 

Bye,

K

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Yes, IIRC there's a difference between the water arrow crystal that adds to your ammo and the actual arrow that flies in the air when you shoot one, which you're not supposed to be able to frob & pick up for obvious reasons. I think that was it. But some arrows don't have a crystal version and those you can pick up IIRC. It's been a while since I read about it.

What do you see when you turn out the light? I can't tell you but I know that it's mine.

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