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Delaying the player dropping


Springheel

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I'm pretty sure there is a spawnarg for setting a couple second delay between the player starting the mission and dropping down from a height (to simulate starting by hopping over a fence). I can't find it or remember a specific map that uses it, however. Anyone remember this?

 

 

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Isn't this a prefab?

 

EDIT:

 

Yes, it is! It is under the misc folder and is called player_drop_start_delay.pfp

 

EDIT2:

 

As to a specific spawnarg that would perform the same function, which is what you're after, I'm afraid I have no answer...

Edited by Dunedain19
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Yes, it is! It is under the misc folder and is called player_drop_start_delay.pfp

 

 

 

Ah, thanks...don't think I would have looked there.

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