s3ph 0 Posted March 3 Report Share Posted March 3 Hi guys, First of all (it's my 1st message), I would say thank you so much for TDM (all your work is amazing)! I love you (big fan of Thief series from first one, just discovered & playing now TDM since weeks). I want to help. I'm Arch Linux user & IT cybersecurity engineer. I would like to submit something I did try to troubleshoot. As said I use multi screens (3 screens). When running TDM (<=2.09), only main monitor display run TDM, others turns black I did try several things, using CLI, windows manager, TDM CVARS, etc... nothing worked. Then I did use nvidia-settings GUI and when running TDM i did see that X config is rewritten. 2 screens got resolution turned off (that's why they turns black). Maybe it should be a great thing to improve that behavior? improving screen parsing & using? Set an option to select a screen? I don't know what is the best solution. May I help? And how? Trying to create a new build on my own? Thanks again. S3ph Quote Link to post Share on other sites
nbohr1more 2239 Posted March 3 Report Share Posted March 3 Running TDM windowed does not work? @duzenko was working on this: https://bugs.thedarkmod.com/view.php?id=4430 but if you have a better idea on how to implement this we would gladly look into it. Our source code can be found here: https://www.thedarkmod.com/downloads/ and here: https://github.com/fholger/thedarkmod  Development builds with the latest Assets are here:  Quote Please visit TDM's IndieDB site and help promote the mod: http://www.indiedb.com/mods/the-dark-mod (Yeah, shameless promotion... but traffic is traffic folks...) Link to post Share on other sites
stgatilov 1319 Posted March 4 Report Share Posted March 4 I'm pretty sure @duzenko only wanted to look at Windows code. @cabalistic planned to look at the corresponding Linux code (5510), possibly trying to replace it all with GLFW. The code itself is in sys\linux\glimp.cpp or close to there. Quote Link to post Share on other sites
jonri 72 Posted March 4 Report Share Posted March 4 I had taken a look at the Linux code a little while back too. I had tried to do something to detect the desktop resolution but IIRC the game wanted to know what resolution to use before the connection to the X server was made. At that point I figured this needed a bigger rework and just stuck with my borderless window workaround. If/when others revisit this I'd be happy to help test. Here's the previous thread for reference:  1 Quote Link to post Share on other sites
duzenko 668 Posted March 5 Report Share Posted March 5 On 3/3/2021 at 11:19 PM, nbohr1more said: Running TDM windowed does not work? @duzenko was working on this: https://bugs.thedarkmod.com/view.php?id=4430 but if you have a better idea on how to implement this we would gladly look into it. Â Â On 3/4/2021 at 4:46 AM, stgatilov said: I'm pretty sure @duzenko only wanted to look at Windows code. Â I stopped with a workaround good enough for me but yeah, if the windowed mode won't cut it for you then you're facing the bigger problem - unfortunately the Linux community does not contribute to TDM, like, at all. Feel free to step up. Quote Link to post Share on other sites
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