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Frob outline poll


stgatilov

What would you feel if frob outline is always enabled?  

21 members have voted

  1. 1. With r_frobOutlinePreset 1 (geometric hard)

    • Will be happy to use it all the time!
      8
    • I don't care if it is enabled or not.
      1
    • I'm don't like how it looks/feels, but won't regret much if it is enabled.
      4
    • I'm strongly against this outline, and don't want playing with it!
      8
  2. 2. With r_frobOutlinePreset 2 (geometric soft)

    • Will be happy to use it all the time!
      8
    • I don't care if it is enabled or not.
      1
    • I'm don't like how it looks/feels, but won't regret much if it is enabled.
      7
    • I'm strongly against this outline, and don't want playing with it!
      5
  3. 3. With r_frobOutlinePreset 3 (image-based)

    • Will be happy to use it all the time!
      6
    • I don't care if it is enabled or not.
      3
    • I'm don't like how it looks/feels, but won't regret much if it is enabled.
      3
    • I'm strongly against this outline, and don't want playing with it!
      9


Recommended Posts

4 hours ago, Abusimplea said:

What actually are the commands for setting hue, saturation, luminance and glow-width?

What AluminumHaste said, but also more practically, just type r_frobOutline and hit tab and you'll see all the relevant cvars. There's ColorA (for alpha), ColorR, ColorG and ColorB. The blur passes set up how wide it is.

Edited by Spooks
  • Like 1

My FMs: The King of Diamonds (2016) | Visit my Mapbook thread sometimes! | Read my tutorial on Image-Based Lighting Workflows for TDM!

 

 

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