Jump to content
The Dark Mod Forums

[Bugs related to 2.11 auto-frobbing of items]


Loginnerer

Recommended Posts

Bug 1: In "The Accountant 2: New in Town":
"Grab your gear" objective will not complete when using auto-frob. Individual clicking on each item completes the objective.

To replicate: [spoiler]
Exit starting room and head inside the room to your far right, next to a window. Pull the "lever" to open the secret door leading to your gear. See that auto-frobbing will not complete the objective, while individual clicking does.


Bug 2: In "Cole Hurst 1: Eaton"
Individual clicking leaves player with 3 functional maps, while auto-frobbing might result with only 1 or 2 of them usable. Auto-frobbing will cause player to pick up, but not acquire map items to inventory. 

To replicate: 
Upon spawning, drop to lower floor and pick up items on your table by individual clicking. See that you should end up with 3 separate maps, all of which become usable by "cycle maps" key.
Now restart and pick up everything by auto-frobbing. Sometimes you are only left with 1 or 2 maps instead of the 3.

If you keep your eye on pickup messages while auto-frobbing, you can briefly notice "acquired -", instead of "acquired (map item name)"
You can also see that once first map is picked up, you might have to release the "frob" key and click again to pick up other maps, while other item types do not need the key to be released.
Also, inventory item in the corner of the screen might say "special" with no visible icon.

  • Like 2
  • Thanks 1
Link to comment
Share on other sites

  • 3 weeks later...
  • 5 months later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recent Status Updates

    • Ansome

      Turns out my 15th anniversary mission idea has already been done once or twice before! I've been beaten to the punch once again, but I suppose that's to be expected when there's over 170 FMs out there, eh? I'm not complaining though, I love learning new tricks and taking inspiration from past FMs. Best of luck on your own fan missions!
      · 4 replies
    • The Black Arrow

      I wanna play Doom 3, but fhDoom has much better features than dhewm3, yet fhDoom is old, outdated and probably not supported. Damn!
      Makes me think that TDM engine for Doom 3 itself would actually be perfect.
      · 6 replies
    • Petike the Taffer

      Maybe a bit of advice ? In the FM series I'm preparing, the two main characters have the given names Toby and Agnes (it's the protagonist and deuteragonist, respectively), I've been toying with the idea of giving them family names as well, since many of the FM series have named protagonists who have surnames. Toby's from a family who were usually farriers, though he eventually wound up working as a cobbler (this serves as a daylight "front" for his night time thieving). Would it make sense if the man's popularly accepted family name was Farrier ? It's an existing, though less common English surname, and it directly refers to the profession practiced by his relatives. Your suggestions ?
      · 9 replies
    • nbohr1more

      Looks like the "Reverse April Fools" releases were too well hidden. Darkfate still hasn't acknowledge all the new releases. Did you play any of the new April Fools missions?
      · 5 replies
    • The Black Arrow

      Hope everyone has the blessing of undying motivation for "The Dark Mod 15th Anniversary Contest". Can't wait to see the many magnificent missions you all may have planned. Good luck, with an Ace!
      · 0 replies
×
×
  • Create New...