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Posted

Look pretty useful to me!

On a related note, I think we need to resurrect r_showShadows.

Biker has been testing maps in both 2.12 and 2.11 and 2.12 always shows higher shadow tris in r_showprimitives even though 2.12 usually runs the missions better.

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Posted
4 hours ago, nbohr1more said:

Biker has been testing maps in both 2.12 and 2.11 and 2.12 always shows higher shadow tris in r_showprimitives even though 2.12 usually runs the missions better.

That's because these counters are updated by calling special wrappers around draw calls.
I think the new backend does not call it everywhere --- maybe I changed something here.

So I'm afraid the performance counters are as reliable as we care about them when doing changed to the renderer... which is not great at this moment.

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