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Prostitutes


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These are good concepts, but they look a little too high fantasy for our setting IMO. The second one has potential as an urban pagan. But in general, TDM characters have a look that is a mixture of late medieval mixed in with some victorian trappings. Some factions, like the mages, have a more high-fantasy look, but most characters--especially everyday types--don't. Try using historical costumes for reference, and mix and match the more interesting parts. Your environmental concepts do this and are excellent.

 

I envisioned our prostitutes as looking more like this (very quick) sketch:

 

whore1.jpg

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I envisioned our prostitutes as looking more like this (very quick) sketch:

 

whore1.jpg

 

Aye, now THAT's a whore!! :laugh:

 

 

They were great renderings Kfm, but I must agree with Spring in that they were too fantasy oriented. We need to retain somewhat of an historical feel without actually being part of any given time period.

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