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Ok, the last update was an improvement...now I can see the entire mesh in the editor window.

 

However, nothing shows up the grid window (odd), and none of the textures are currently working. Did you change the materials?

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However, nothing shows up the grid window (odd), and none of the textures are currently working. Did you change the materials?

The reason might be that the collision mesh has not proper material (common/collision...?) and it's not recognized as a collision mesh so it's rendered and covers the actual model.

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I think you missunderstood oddity somehow - doublesided polygons don't work in d3 and even if they would work it wouldn't make any sense. it would mean a doubled polycount and nothing else.

Ahh, thanks! Good to know. I misunderstood, or forgot.

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