Jump to content
The Dark Mod Forums

Recommended Posts

Posted

I'll post all my progress on the zombie-skin here:

 

completed the head:

 

zombie_test2.jpg

 

or course I've to tweak extremly small details later - that's just the first rough version.

 

What do you think ? is it already scarier than the original ?

Posted (edited)

Looks DAMN good BT! I say it's definitely scarier than the original. Looks like it's been rotting in the ground for a long time.

 

Edit: BTW, is this a naked zombie? I don't remember any in the game, but he doesn't appear to have any clothes on...wait, is this the model for the children of hell? If so, good choice!

Edited by Springheel
Posted
Edit:  BTW, is this a naked zombie?  I don't remember any in the game, but he doesn't appear to have any clothes on...wait, is this the model for the children of hell?  If so, good choice!

haven't seen this model ingame too - I found him in the editor. He's called zombie_boney or something like this.

 

What kind of body would you prefer ? More boney (so that you can see the white bones) or with rotten skin ? Maybe a open rib-cage ?

Posted (edited)

Hmm, some bones showing through would be nice anywhere that the model is thin enough (like the chest, etc). I think he should have skin most places though, just very rotted. Almost mummy-like.

 

edit: when you get a chance, could you upload the head dds to the ftp site? I'd like to compare the before and after to see what you did.

Edited by Springheel
Posted
haven't seen this model ingame too - I found him in the editor. He's called zombie_boney or something like this.

 

What kind of body would you prefer ? More boney (so that you can see the white bones) or with rotten skin ? Maybe a open rib-cage ?

All of them. :) Seriously. We will create a variety of them, don't we?

Gerhard

Posted

ok, here's what I've made today: torso and legs

 

zombie_test3.jpg

 

I still have to overwork those parts though, cauze the skin doesn't tile properly....

 

same guy with walking animtaion :D

 

zombie_walk1.jpg

 

the zombie is inspired of the old thief 1 zombies ;)

 

screen1.jpg

 

 

 

critism is always welcome :)

Posted (edited)

Hmm, that symmetry is really annoying. The head looks great from the side, but from the front the pattern on top reminds me of darth maul.

 

I think it's looking really good. I'm glad you are using the T1 zombies as a reference...are you going to be able to add just a hint of pale blue colour here and there?

 

We're going to have to get a nice little map going to show this guy off when he's done. Perhaps Ren's crypt. :)

Edited by Springheel
Posted
Hmm, that symmetry is really annoying.  The head looks great from the side, but from the front the pattern on top reminds me of darth maul.

LOL - but to be be honest I had the same thought. It looks really a bit like darth maul...maybe also because of the mouth (I'll try if I can change the mouth of the model a bit)

 

I hope the UV-maps of our models wont be so streched and NOT mirrored !!

 

Do you like the skin of the torso and the legs, or shall I change it ? It'd be great if Renz could send me his cryptmap, to test how it looks and feels ingame...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recent Status Updates

    • JackFarmer

      Happy Labour Day, my taffing taffers & hard working mapping friends!
      And remember the poor souls who, within the Inventors’ organization, labor under Jonus’s yoke to ensure the success of that very guild! Always remember the hard workers!
      · 2 replies
    • datiswous

      Is there a script command to make a screenshot?
      I just though it could be interesting to be able to create a screenshot at a certain point in time. Then use that screenshot possibly in a debrief.
      I guess the second question is: Can you use a (in-game made) screenshot in a (debrief) gui?
      · 1 reply
    • Bikerdude  »  Display Cement

      So what type, and what ratio of portland to sand 😏
      · 1 reply
    • JackFarmer

      Our esteemed professional mapping predecessors from 20 years ago faced the same challenges we do today!
      · 2 replies
    • snatcher

      TDM Modpack 5.1 is out!
      · 0 replies
×
×
  • Create New...