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Md5 tools for Maya 2012?


Springheel

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Yes, if I can get hold of a Maya 2015 version and/or its SDK (include and lib folders), I can probably compile and link it. But I don't think it's possible for the 32 Bit game+MayaImport to load any SDK libraries from Maya 64 Bit.

 

Autodesk offers trial version as always, I think.

 

So to make it work with 64bit, you need for MayaImport to be ported to x64 ?

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The whole TDM engine needs to be ported before that would work. 32 Bit applications cannot load 64 Bit modules just like that (without inter-process trickery), so the bit-ness needs to be homogeneous along the toolchain. TDM = x86 => MayaImport DLL = x86 => Maya = x86. It's not a huge deal I guess since Maya comes ships both Bit variants.

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If you have time, please test the DLL linked on the wiki page (http://wiki.thedarkm...ortx86_versions), there is one for Maya 2012, but make sure it's the 32-bit version of Maya.

 

I'll check, but I think I have the 64Bit installed...would I have to download the 32bit version?

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I downloaded it from their website...I'm pretty sure I was given the option which one to install but I didn't have a reason not to use 64bit at the time. Not sure if I can download more than one version.

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If I remember correctly it is Biker. Although I never got 2015 one. I use 2014 and I have several plugins for it that don't work on '15 so I couldn't justify upgrading. But I'm pretty sure 2014 version had both 32/64 in installer.

Sometimes I want to scream

So long that life escapes

And then I'd shut my eyes

I'd be the angel of disgrace

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