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Might be of interest: http://nothings.org/gamedev/thief_rendering.html
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one of my favorite reads
buuut it also makes me a bit frightened at how robust these systems become, even though they are built far from robust. It's some kind of magic, for sure haha. Like you have ways of calculating things that are errorprone, but because they are, they don't show up in the game. they were simply avoided/worked around. Rock solid, but not really
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Oooooh, nice find
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