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Goldwell

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Everything posted by Goldwell

  1. I'm not sure if we are allowed to post this but yeah here is the magazine that has the article in question
  2. Excellent! I will let my friend know he will be right into that as will myself. Hopefully my laptop can handle it though as it looks like a very big and beautiful mission
  3. Oh a manor! I hope there wont be undead surprises inside
  4. I don't know about you guys but my feeling for an egyptian sort of mission wouldn't be fully Thief like.. it's moreso indiana jones/tomb raider style so maybe thats why no one has focussed on it (I think it would be very cool though). I was discussing TDM with a friend of mine the other day and he suggested a rather good idea that someone should release an adventure styled map. It wouldn't have to be purely about stealing just dealing with obstacles/traps and things of that nature and I think that is a rather good idea for a map. Maybe after we get some more egyptian style textures (even some mummy AI's) we could even setup a competition with that as the theme?\ I don't know how well the engine could handle it, if it could handle it at all but imagine a scene where you just stole some rare artifact then suddenly scarabs start pouring out everywhere and you have to run away and escape from them! That would be pretty fun
  5. Thank you modetwo! You were our only hope
  6. I'm running a pretty basic and crappy laptop so I know exactly how you feel! However I was able to run this mission rather well. Also a side note I actually found TDM standalone (2.0) runs better than before but yeah that's just my experience.
  7. Another Kvorning masterpiece?!?! Yes please
  8. Yeah i'm getting a 404 error as well.
  9. I require an extra set of eyes on a introduction video I have created for my mission. The video will be ready within an hour or so and I need just one volunteer. Any takers?

  10. Frohes neues jahr!!! Happy new year
  11. Yeah I currently have a bubbling sound with a steam particle but if you look inside the pot its rather lack luster
  12. Could someone please add three entries to the upcoming list for me but please don't add any links to them other than this post. My old The Accountant post will be locked as I will create a new one when its released and I won't be releasing anymore information until the release so my old post serves no purpose. 1) The Accountant - 1-2 months left which includes a beta phase so my guess is it will arrive early 2014 2) The Accountant Part 2: An Honest Life of Dishonesty - Only the story is conceptualized so To Be Advised 3) The Accountant Part 3: Redemption - Same as part 2 so To Be Advised
  13. Is there any good way to create a bubbling effect for the water in a pot which is cooking on a stove?
  14. Well if a guard is swinging his sword towards my face how else would I be able to tell that I am being hurt? The light flashes is beyond ridiculous as well and the shroud... well they may as well rename this to Glaucoma Simulator 2014. Why do they give us the ability to turn on/off just about every option except for the shroud... I know they "turned it down" but of the new footage from the New York Comic Con stuff it still looks just as bad to me.
  15. You know I didn't really consider that, because when I started building my FM months ago it took me forever to complete a room yet now it goes by really quickly because I am getting used to where textures are in the editor and shortcuts and just how to build things properly so yeah if I started learning something else that would either pause that or sort of undo it because I need to learn a whole new way of things. I think you have a good point there! @Melan: I have never used a subtractive editor before.. I watched a few tutorial videos about DromED last night and it does seem pretty interesting. But yeah I guess I will leave it on the back burner for now.
  16. Yeah I also think a big mistake EM did was announce Thief as soon as they started. Most game companies seem to announce a game when they are around 1 year away from hitting store shelves. Also Thief 2014 has yet to go gold but they only have two months left. How long does it take to mass produce games now? I would figure they would need at least a month so the manufacturing companies can begin work on mass producing everything. Also the fact that we have no idea about the contents of the collectors edition is another sign that a delay could be on the horizon. I hope they do delay though as there are a few things that need fixing with that game.
  17. I have been tossing around the idea of doing a Thief 2 FM after I finish my current TDM mission and I was wondering if anyone who has had experience with DromED and DarkRadiant can comment on the difference between the two with their personal experiences. I understand obviously that there is a big leap with the graphics and physics and similar things but is it a tough engine to work with? Because I have some experience with DR would that help out using DromED at all?
  18. Looking great Sotha! Also those handrails look fantastic! Did you make those yourself?
  19. Thanks! I tried to do it myself and followed the wiki but it doesn't work for me for whatever reason so this will do greatly
  20. Thank you! And my name is GoLdwell
  21. Can anyone compile this new version with the bugfix for me please?
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