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Status Updates posted by OrbWeaver
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Does anyone actually use the Normalise button in the Surface inspector? Even after looking at the code I'm not quite sure what it's for.
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What I would like to know is what the Fixup map function is for.
No mention of it in the guide. I tried to ask about it in the forum. Zero answers.
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As I recall, "fixup map" is supposed to look for very small brush geometry and merge or remove it (eliminate micro leaks and splinters)?
Edit: Nope.
It replaces obsolete defs with ones available in TDM base:
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No, and I too do not understand what it does.
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I like the new frob highlight but it would nice if it was less "flickery" while moving over objects (especially barred metal doors).
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New for me, but I don't think it's that new in development terms. I just haven't updated my SVN for a while.
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Do you mean the frob outline?
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Yes, the white outline which appears around the frobbed object.
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Greetings fellow kids.
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Now that's the way to go!
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I never realised there was a Dark Mod Twitter account. Perhaps it was banned and waiting for Elon Musk to unban it.
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It was dormant for a very long time. Earlier this year I took it over and basically use it to announce new maps when they're released, and celebrate old ones on their birthdays.
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Apparently unbanning was not the only thing, there was seemingly also some sort of unblocking: Several users on Mastodon have reported that Musk, whom they blocked on Twitter in the past, suddenly became unblocked on their Twitter accounts...
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I like house-cleaning and taking out the trash.
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Inspired by your post, I have spent the past two hours cleaning all rooms in the first and second floor with both my regular and my Vorwerk wet vac! Thanks for the motivation, I was about to postpone it today once again!
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Virtual or otherwise, it makes for a feel-good moment.
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... Ah I get it now
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Worked out how to get the DR documentation online using GitLab Pages. It's pretty incomplete at the moment, but thanks to GitLab CI, every push automatically updates the website. http://orbweaver.gitlab.io/DarkRadiant/
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The information was probably "out there" but scattered around various forum threads, Wiki tutorials etc. The aim with an official user guide is to bring all that information together into a single place, structured logically and (eventually) covering ALL features of the application.
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Thats pretty amazing man. Great work been done here...
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Excellent work Orb! Appreciated. Keep up the good work...
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Impressed to see that TDM works well on the open-source radeon driver in Linux. A little bit stuttery and I only tried the training mission, but still.
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Sapphire R9 290 from 2014 or thereabouts. I woudn't touch nVidia on Linux for the same reason as kano. I want to support vendors who support open source.
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a R290's not to shabby, hope it has a custom cooler on it though, as they get a bit toasty.
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Yeah it's got three big fans, not the horrible whiny single fan that some stock cards have. It makes a pleasant whooshing sound when heavily loaded.