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Berny

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Everything posted by Berny

  1. Fantastic work!! Really - very professional! Very clearly spoken (I'm not a native English speaker so this means a lot) The 'attack' samples should sound a bit more aggressive and maybe screamingly (critique on a very high level)
  2. No. Not a translation of the conversation - too much effort. Just subtitles
  3. Wow. That'S very good My native lang. is german, but this development sounds fine to my ears
  4. another suggestion: I'd would be cool to see some new rooms, secrets or extras
  5. WOW!!!! Beautiful - this looks so good!! I never want to see an outside area without animated) grass overall.
  6. MSI P43 Neo-F CPU: Q6600 @ 3Ghz Ram: 4GB DDR2-800 Grafic: Zotac GTX260AMP²@670/1440/1100 Storage: WD black 640gb + WD blue 320gb Win 7 64bit So, I nonclipped the map till the part when it crashed and played the end. It was a very very enjoyable mission!! I liked it very much. The best thing was the perfect sound! Really, I love it. Also the videos and the amount of quest was good (I completed everything). But I didn't like the fact that there was nothing big to explore. 4-6 enter-able houses would be nice, but it's also ok like it is.
  7. ok, I thought it would be possible that the system chooses automatically But this is also fine. Thanks for the answer and sorry for not using the STiFU
  8. Could it be possible to use more quicksaves? Maybe like it's used in prey. There you have 5 savegame slots, when they are full, the first one is overwriting (sry for the spelling, I hope you get what I mean). This is very useful when you just use quicksaves and get stuck in the game (like me because of a bug) Regards Berny
  9. Copy of the WIKI "Campaign Support Maps can now be strung together to make multi-mission Campaigns. A number of new Campaign specific systems have be built. Multiple Briefings Multiple Briefing Videos De-Briefing Videos Conditional Objectives that span missions Inventory and Loot management for mult-mission setup "
  10. Contest Concept: The Update Contest Size Restriction: No Time Restriction: 2-5 Month? This should be a contest for small-medium maps of mappers who would like to create quite a big update to an existing (self created) mission. Just like ReReturn to the City. I liked the fact to go back to the earlier visited city. Evenin TX2 (or was i T2X) I loved to come back to visited but changed areas. I felt a nice "Let's see what have been changed" feeling What do you think?
  11. no no, all fine just missed a car Nothing broken, just some scratches + spraining (GSR 600) small-medium sounds good for testing
  12. If it's not so big maybe I can help - Ihave time (thank you crash barrier + motorcycle) but it would be my first test-map, so Maybe I don't know where I have to look and check for problems/bugs
  13. I like that idea! Ko-ing is just... standard, boring pushing someone above a cliff or something else is funny. Could be a gameplay element: Kill XYZ, let it look like an accident
  14. Congrats for the release, shadowhide! I liked your mission. And your story telling method is one of the best if seen in TDM !!!
  15. Hahahahaaaa... I like that video hahahahahaa I often have problem with understandings, but this is quite clear! I understand it. (now I watched it till the end) Oh my god, it's getting better and better... - hahahahahahaha
  16. @ ungoliant: haha There are a lot of good tipps PS: Good idea, I love to read useful tipps - also Sothas idea seems cool
  17. as an intro for a mission it looks quite good! But as a trailer for a campaign with high use of real videos I expected a bit more
  18. gtx 260 (650mhz) 4x3Ghz Q6600 looking forward to new maps with better use of grafic cards EDIT: But in my mind a HD5770 is not that weak but as I said, I like to get better grafics, also if I have to buy a new card.
  19. very nice mission really, I like your new gameplay elements!!
  20. mhmmmm I love your maps ;) - Let's try it
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