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ungoliant

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Everything posted by ungoliant

  1. oh..my..god. *facepalm* I had to stop watching that first video after like 2 minutes because I was going to claw my eyes out... ah, who am I kidding, you can't look away from a train wreck *watches the rest* edit: ahahaha, the beginning of the 2nd video put a great big smile on my face. And he even has the balls to say that the patch dumbs down the game to COD level. How f'ing classic. The eternal conflict of "I say 'camping', you say 'tactics' " continues. re-edit: I'm going to watch some more MWO videos. I really hope MWO is as potentially brutal and tactical as I dream it could be. I'd like to see TAG's, NARCs, and LRM's in use, along with flamers, axes, and offensive jump-jets used to DFA crash-land on top of other mechs.
  2. I think this is probably a good thing, as it will likely remove/reduce the popularity of the traditional "elite" codfag sniper camping gameplay over-running MWO. You will know these players because they will sit back at range with 4 LRM20's equipped, let everyone else do the work, run away if something comes towards them, and constantly ask questions about how to control their mech. Or at least, thats how I imagine it happening if I played the game.
  3. According to the linked video, you can target your allies targets and stuff. Are NARC beacons available in MWO? Because that would allow for some seriously crazy target painting for extra long range LRM destruction in a multiplayer scenario. I'm envisioning a NARC'd target with 100 incoming missiles from 10KM range right now.
  4. I'd love to get into this, but I simply won't do it unless I pick up a new joystick, throttle, and foot pedals, the way i used to play MW2 as a kid. There's simply no comparison.
  5. Great looking stuff, Moonbo!! However, the helmet on that guard in the chair makes me tragically sad.
  6. Glad I'm not the only one who has a history of drunk-posting around here, heh heh. I wrote the most horrendously drunken PM to somebody that was like 2 pages long in a request to beta-test an FM like 2 years ago. Read it the next morning, most hilarious thing i've ever seen in my life.
  7. I haven't made a 2nd run yet for 'high chaos' but I think theres a chaos indicator when you complete a level that tells you how your chaos is progressing. I don't think high-chaos mode would be hard to get myself into at all, except the non-combatants. It's natural FPS gaming instinct to want to shoot bad people in the back of the head when they're not looking, so that you can move back and forth freely without worrying about them anymore. As much as I love stealth and ghosting and all that, it's still always an exercise in restraining my trigger finger. Too much Doom/quake/quake2 as a kid, I think. That is another reason I love TDM. Even if I set no personal, or role-playing "moral" restrictions against myself, and want to knock someone out because they are annoying me and taking up my time waiting for them to move away etc etc, if they're wearing helmets or are just at a weird approach angle/distance/lighting, just trying to swing a good blackjack KO is risky to blowing the whole operation, and similarly with any armor vs arrows, so the game mechanics work as a second fail-safe check against my own instinct to neutralize the opposition. You don't really get that even with games like Dishonored, because you can totally go magically-enhanced Rambo even if you screw up. But it makes going "high chaos" that much easier, and feels that much more natural to the gameplay.
  8. Been a while since I read the books or watched the series, but the way I read it is this:
  9. CompTIA Network+ certification achievement unlocked today. Google is hiring in my locale. Middle-class, my crosshairs are firmly aligned on you.

    1. Show previous comments  1 more
    2. Bikerdude

      Bikerdude

      Good luck mista, but just remember who your working for.

    3. ungoliant

      ungoliant

      uhh, i'm not sure if you are speaking metaphorically biker, but im unemployed again, for refusing to hawk Norton Antivirus at every man, woman, and child that walked into my department. Principles suck...

    4. AluminumHaste
  10. did you manage to infer the FM ending out of the screenshot?!?!
  11. I quit in the marketplace/public-square area on my first run-through months ago, due to performance issues, but now that I've built my "dream machine", I might give this another run-through. Glad to hear that another mapper has put in a solid use for moss arrows.
  12. @Capela - I like this shot. Not a lot of ornamentation (yet?), but the architecture is great! But my favorite part of the shot is the purple light coming from a side corridor at the end of the hall. Very ominous, espeically if there was some shifting shadow shapes moving along it.
  13. ungoliant

    Cryengine 3

    Don't be knockin' on Altered Beast, Diego. That game delivered!
  14. you might want to skip out on the 3rd movie because I can almost guarantee its gonna be about 2 hours of The Battle of Five Armies, and the preceding dragon attack.
  15. I'm not sure what you saw to get that reaction, but the only female in the entire 1st movie was a 2 minute scene with Galadriel in Rivendell.
  16. Ok, I used the method as advertised. I'm pretty sure it works, for HoLS and Alchemist, I can only find a couple spots that bring down FPS from 60 to 45ish briefly for a second or 2. NHAT3 however still has plenty of solid 20FPS areas. I've changed the LOD settings a lot in the menu, and i've noticed I keep getting these console messages: func_portal_xx: Opening portal due to lodbias 0.75 not being between 0.00 and 10.00 Replace the xx with a variety of values, with varying lodbias values between 0 and 10. Last I checked, 0.75 and 3.0 are between 0 and 10... is something wrong, here? edit: I've floated near the treetops, and the LOD menu settings are definitely working, trees popping in and out and all that... I don't understand why this map performs so poorly unless its CPU related. I have an i5-3570K on default settings.
  17. WTH are you guys even talking about?! Afaik the only edits in the new editions are lore edits to make the vague "in a galaxy far far away" references more accurate to the canon middle earth history. There is no such thing as a non-childrens edition... Ok so I saw the movie. There was some hollywood junk, and there was some unnecessary history flashbacks. Everything else was awesome and gets ungoliant stamp of approval, even the most of the "new" material. The 2 things I really hated:
  18. Whats up with NHAT not being available via in-game downloader???

    1. nbohr1more

      nbohr1more

      It's not in campaign form yet. That's still beta. I suppose we could upload the individual missions anyway though it would surely be confusing any way you look at it.

    2. STiFU

      STiFU

      Yeah, that should definitely have been fixed by now. Crap!

  19. Was playing some more with the boarding-party slugship on normal. @#(%ing rebel scout jumped to lightspeed while all my crew was onboard their ship. game over.
  20. Ok I finally got around to trying this out, and immediately noticed that this whole thing can be done in NV control panel without the use of NVI, although it is a cool utility and I'll likely keep it.
  21. Since 1.08, on startup, the console is absolutely riddled with warning messages about shaders having already been loaded and being overwritten and yadda yadda, to the point where the buffer that holds the console history is overrun before even loading an FM. I wish to see this relevant information that was lost, and get rid of all the warning messages. I couldn't find any related cvar on iddevnet, so I must ask: How can I disable or prevent all the WARNING messages in the console?
  22. I agree with most of this sentiment. If it were to be split at all, it should be in 2: Part 1 - There. Part 2 - Back Again. I really don't think the plan is doing cut-away 1000 year flashbacks to Beleriand or something to fill in histories. Hollywoodish elements is much more likely, but I haven't seen the first movie yet. I disagree. In the Hobbit and LotR, Bilbo and Sam Gamgee (respectively) serve the perspective of "reality check" from the high fantasy element, which I believe Tolkien himself referred to as "gamgification". You are correct that it was geared towards being a children's story, albeit a 'high fantasy' one. People are expecting a Peter Jeackson LotR prequel. I love the original book, but thinking a bit introspectively... I'm expecting and wanting the same thing as everyone else.
  23. I've seen numbers lower than that in certain FM's on my 670 (did you get the Gigabyte version?), although the benchmark runs at about 200fps with all the TDM bells and whistles enabled. I will check out this fix. edit: yea, actually I'm positive there must be something wrong. I checked out Sikkmod last week, and with every setting maxed I still couldn't make D3 run at less than 60fps with vsync enabled.
  24. oh my god, somebody needs to pass this idea along to freddiew
  25. Lol, TDM is also competing with an original DOOM mod that has more visitors in the past 9 months than TDM has received since it was put on moddb. Well, maybe we'll get an editors choice again this year... edit: Then again, maybe TDM is more popular than I thought. Looks like 1.08 has 15,000 downloads from StrategyInformer alone since 11/01
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