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jysk

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jysk last won the day on September 1 2013

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  1. There are no rope arrows. Everything vertical is reachable through mantling via the environment. I am glad you liked it. =)
  2. I am 3 months late, but better late than never I guess. Thank you for your Feedback. Regarding the one house you are somehow right I guess, but those 2 houses are very prominently featured (especially on the map), so I thought/hoped it is clear that the player should/could try to explore them. Regarding:
  3. Yes, We know that. For everyone else it is just an unproven claim on the Wikipage page about Stealth-Gaming because non of the sources have been added. And therefore gets deleted. Thats why he demanded a source. Now a source is there and it stays. No big deal in fact.
  4. Well you need to provide a source too; "everybody knows it" is not really sufficent. The same is btw with TDM in the WP article. Of course it gets deleted if there is no proof for its notability in general article. How are they supposed to know. That guy is not an asshole or troll for demanding a simple reference that TDM is notable enough to warrant its name alongside Thief, Metal Gear Solid or Assassin's Creed. There is no need for calling names... Not everybody has heard of TDM and then for outsiders it just looks if someone wants to promote his pet project.
  5. This mission is very good. But you probably know that. ;P However
  6. So I am making stuff (e.g. a model with blending textures or whatever) in DR, export it as ASE and then reimport it into my DR-map? Why cant I do this in my map directly in the first place? ;P
  7. Yes I know, but for what purpose should I use it? I am not very experienced with such things. o:
  8. Thanks. Well, I am not experienced with other editors, so I will do everything in DR. But there is already uneven ground with patches and I guess I will also add more details later. ~
  9. Yeah, play Rightful Property, there are absolutly no spiders in there, I promise! <just joking, there is a spider in there >
  10. I think some kind of tagging oder categorization for the missions would be inded a good idea. Right now a new player gets a big list of 50 missions slapped into his face and there is absolutly no way to find the missions he prefers, except to play them all...
  11. Yeah, please write another screenlong text where you apologize for your first screenlong post. ;P
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