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skacky

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Everything posted by skacky

  1. Tangiers in the upcoming games.
  2. Now that's what I call a bed. Looking good!
  3. Pretty sure he was talking about Steele's map itself, not your map.
  4. I do agree with Obsttorte concerning difficulty.
  5. That's actually a spin-off of Of Orcs and Men.
  6. I don't know if it's been asked yet, even if I asked in the Editor's Guild, but I find the FOV to be way too narrow in the camera view and this makes me very uncomfortable after a while. Would it be possible to have an option to increase it? I know some editors do it.
  7. Yes, exactly. Garrett is a knave in the previous games and will steal from the rich and the poor alike, without distinction as long as he gets the money. He will not kill only because it would make him look unprofessional, but I doubt we wouldn't if he didn't care about his reputation. If anything Garrett looks to be more like a savior than the previous games this time, especially when you listen to Basso.
  8. Stephen Russell not voicing Garrett is the last of my concerns, even if it's still pretty big.
  9. Thoroughly enjoyed this. Superb and dark atmosphere and great gameplay with lots of nooks and crannies to explore. This mission begs for street exploration though, but even like this it's a very very solid rooftop mission. Several issues:
  10. Eh, thanks. I made some levels for it. Thick atmosphere was a major pillar of design, and the music is indeed beautiful. As far as I know we left some unused material in the music folder dating from before Olivier went on board. EDIT: just checked and we didn't, in fact. The tracks then had a very different vibe and to be honest the ones used in the final product are much better.
  11. Looking great, Springheel, but again this blue ambient is probably too intense.
  12. Eating food DOES replenish my health on my non-NewDark copy of TG. Just ate a deer leg that gave me one shield back. That doesn't work on my non-NewDark copy of TDP, however.
  13. You earned yourself a subscriber. I see you have some Doom /vr/ videos, I usually follow these threads with great interest.
  14. Oh, yes! I also really love Heretic's. e1m1's theme is always stuck in my head. http://www.youtube.com/watch?v=gb2SuyZ5wOI
  15. Very hard to decide. Lots of games have amazing soundtracks. Unreal, Disciples: Sacred Lands, Thief, Quake, STALKER, Dungeon Keeper, Diablo, StarCraft, Fallout, Crusader... the list could go on. If there's one track that is still very, very memorable, it's this one: http://www.youtube.com/watch?v=cMzi0i6H0nU The whole of this soundtrack is perfect, anyway. Some of the unused, beta tunes are even better than those that ended up in the final product.
  16. Thanks, but unless I'm missing something really obvious, this is just for TDM itself, not DarkRadiant, right? (should've posted that in DarkRadiant Feedback and Development now that I think of it).
  17. Quick question, sorry if it has been answered before: is it possible to change the FOV for the camera in DarkRadiant? It's way too narrow for me and makes me uncomfortable after a while.
  18. This has already been brought up and is a false argument. Thief 1 was advertised this way because stealth games were very few and far between at the time, because Eidos did not know how to market such a strange game, and also because the market was flooded with first person shooters. Remember 1993 to 1998. Quake was released two years prior and it (rightfully) dominated the market, and games like Half-Life and Unreal were about to get released. Stealth games are very common nowadays so Eidos Montreal has no excuses.
  19. TTLG is a cesspool for the most part, especially outside of the classics boards (Thief / System Shock / Ultima Underworld...) and the editing boards. I almost never set foot outside of these boards to keep my sanity, and trying to have a conversation there is futile and you'll get the usual suspects to insult you if they happen to disagree with you, which happens often. They even seem to have some free passes to do that while other people can't even use a bit of profanity without having their messages edited. The amount of derailed threads devolving into flame wars is quite impressive and no one does anything to stop that for some weird reason. If TTLG was RPG Codex where it's pretty much accepted to insult other people I'd understand, but TTLG is rather strict in its rules. One of the only people I really really like outside of these particular forums is ZylonBane, though. He cracks me up and he can sound pretty dismissive sometimes, except that he's right most of the time.
  20. Hahaha, what? Did he really say that? Life of the Party and Assassins made you feel the City while being sprawling monsters. These guys know nothing about level design, Jesus.
  21. WFTO is still in very early stages but they really nailed the DK feel.
  22. Interesting and unconventional mission with some neat challenges. Really beautiful areas as well.
  23. That room with the sword has to be the most beautiful thing I've seen done in TDM so far.
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