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Everything posted by datiswous
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Controlling Where the Player Starts gui file
datiswous replied to datiswous's topic in TDM Editors Guild
Thanks, but the one feature I'm looking for is not based on difficulty level. I think I can cobble it together from info in the wiki page. It's next on my list of projects. If I can create a working mainmenu_briefing.gui file with an example how this works, I will add it to the wiki (as code, so I don't have to upload anything). Could be interesting for a contest. Mappers might be interested to use a never used feature included in core by Grayman, to a new mission, I would think.. -
Apples and Peaches: Obsttorte's Mapping and Scripting Thread
datiswous replied to Obsttorte's topic in TDM Editors Guild
Oh so this is like a Doom 3 style lantern that you use instead of a weapon? -
Fan Mission: Seeking Lady Leicester, by Grayman (3/21/2023)
datiswous replied to Amadeus's topic in Fan Missions
Type in console r_volumetricSamples 0 to disable volumetric lights (not tested). Might change the looks too drastically. -
Fan Mission: Seeking Lady Leicester, by Grayman (3/21/2023)
datiswous replied to Amadeus's topic in Fan Missions
I remember I found it great that you implemented this, because personally I think the mechanic is not really needed in enough missions. -
Fan Mission: The Heart of Saint Mattis by joebarnin (2019/09/10)
datiswous replied to joebarnin's topic in Fan Missions
I cannot get get further with the mission. I tried the hints, still didn't help me. I cannot see what the switch does. This is how far I got: -
Fan Mission: Seeking Lady Leicester, by Grayman (3/21/2023)
datiswous replied to Amadeus's topic in Fan Missions
Hmm, it almost sounds like I have to replay this mission.. -
Add usability/accessibility settings to the main menu
datiswous replied to Daft Mugi's topic in The Dark Mod
I don't understand the term mantle roll. -
Maybe some mod can check in each forum section if certain topics can be unpinned. This topic is one of them I think.
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Fan Mission: Seeking Lady Leicester, by Grayman (3/21/2023)
datiswous replied to Amadeus's topic in Fan Missions
Nice to see that you're happy with that... Did you know you could save screenshots inside TDM? Press (default) F12 key. Screenshots can be found in the screenshots folder in the root directory of TDM. -
Fan Mission: Seeking Lady Leicester, by Grayman (3/21/2023)
datiswous replied to Amadeus's topic in Fan Missions
Introduce short names? Biker, Welli, Drago and.. -
Is aspect ratio taken into account, or is it simply stretched? If it is currently stretched, is it technically possible to implement aspect ratio correction on subtitles based on screen aspect ratio / resolution set?
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Fan Mission: Seeking Lady Leicester, by Grayman (3/21/2023)
datiswous replied to Amadeus's topic in Fan Missions
Ah right, that's probably it. -
I wondered if the new movie maker mode could be useful to make movies for TDM. Import assets in Godot Create movie Place movie in tdm This is just an idea I had, I'm not saying it is better than doing it TDM, but an interesting consideration.
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Fan Mission: Seeking Lady Leicester, by Grayman (3/21/2023)
datiswous replied to Amadeus's topic in Fan Missions
Hi Congratiolations on the release. Can you change this line in: The "On" setting shows the story subtitles together with the AI-barks. You make it sound like you specifically need the story setting to get the story subtitles. What are the 2.11 specific features? -
Controlling Where the Player Starts gui file
datiswous replied to datiswous's topic in TDM Editors Guild
It seems from the topic description that he wanted it for one of his own missions, but I haven't found any of his mission briefings that have this.. I wonder if the modified mainmenu_briefing.gui could be recreated somehow from the info available. Edit: I see now that DR allows you to create multiple info_player_start entities (just copy the main one), didn't know that. Maybe it isn't so difficult to implement.. -
Controlling Where the Player Starts gui file
datiswous replied to datiswous's topic in TDM Editors Guild
This is how things get lost... -
Controlling Where the Player Starts gui file
datiswous replied to datiswous's topic in TDM Editors Guild
Thanks, but @DeTeEff's mission might not be based on this method. In the wiki article grayman writes about linked options in the briefing text that is not limited by the 3 difficulty levels, while Not an Ordinary Guest has the 3 player roles be based on the dificulty levels. You could start in a hotel and decide which of the 30 rooms you start in (just an example). It would be weird if this is all implemented in core, but nobody has a clue how it works. It could also be that the wiki states enough info, but I don't get it yet. Oh I see now there is also a topic: In fact in the topic's first post grayman writes: So then this is indeed another method. -
Controlling Where the Player Starts gui file
datiswous replied to datiswous's topic in TDM Editors Guild
Here is it posted in the bugtracker by grayman: https://bugs.thedarkmod.com/view.php?id=2933 It has status resolved, so it should work. But I wonder if anybody knows how it works. -
Is that a flashbomb mounted on an arrow, or is that a giant flashbomb in the distance?
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Why are there no more new fan missions in the missions section ?
datiswous replied to ^^artin's topic in Fan Missions
Man I really have to learn doing ingame cutscenes. Then I can let an ai walk through a mission talking about all the good and not as good parts with the camera showing some of these scenes. I don't even have to voice him, I just use subtitles.. -
I have an Iiyama XB2483HSU (AMVA) as my main monitor and on the side I have an Eizo Flexscan S2231W (SPVA) So 24" 16:9 main and 22" 16:10 on the side.
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Doesn't work in srt. I try the other method.
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I already use VA. I'm fine with it.
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How do you set line breaks in srt files?
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Hm yeah I see it now. Well thanks, maybe I can buy a crt somewhere to see if this could be worth it.. Or otherwise maybe opt for oled..