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Models That Need Attention


Springheel

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- 4poster bed uploaded on ftp models/props/furnitures/beds

 

- Cooking pot uploaded on Ftp models/props/misc

 

-Dining table uploaded on ftp models/props/furnitures/tables

note: the difference between smooth and low version is on the legs...other things are mostly 'textural'..i mean more easily addable with PS..

remove the 5th leg if ou really dont like it (i, for one like it:) )

 

-Servant's bed (Single) uploaded on ftp models/props/furnitures/beds

 

05.04.01 UPDATE!!!

 

 

-Small chest uploaded on ftp models/props/container

 

*i will update that list as i upload things

Edited by _Atti_
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Messages have gone out to all three people with models on the above list (Atti, DeepO, and Diego) to ask them to upload their models to the FTP site.

 

Try to let other people know what you're working on here to avoid duplication.

 

Finger: What about the tub and sofa you had on the go? We could still use those.

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Atti, can you upload your low and high poly models separately, at least for the cooking pot? Fingernail can't seem to separate them in lightwave.

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So which other AI models are preferred for May 1?

I can get the noble woman or the elite mercenary guard to game readiness next.

Corth and BT should have the house guard done by then as well.

Civillisation will not attain perfection until the last stone, from the last church, falls on the last priest.

- Emil Zola

 

character models site

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I think the noblewoman would be preferable. Then we'll have one combat AI and one civilian.

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I drew this concept of a lamp a while back for our Mod. Thought I'd post in case it helps to inspire something. I haven't colorized it, but let me know if you want me to? I envisioned the lamp shade part to be like a Tiffany® type of lamp with all sorts of colors, kind've like a stained glass window. The post and/or base of the lamp could also be textured to be made more ornate/textured, if you modelers wanted to "get crazy with it" like Bob Ross... :D

 

tiffanylamp.jpg

Edited by Darkness_Falls
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