refl3ks 189 Posted April 27, 2017 Report Share Posted April 27, 2017 I'm having a weird issue where I get a black screen whenever I click on objectives before jumping into my mission. I'm not sure what's causing this, and can't find anything on the wiki/forums on this glitch.Any help is appreciated. Quote Link to post Share on other sites
Springheel 4645 Posted April 27, 2017 Report Share Posted April 27, 2017 That's usually the result of a .gui problem. Is this a mission you're creating yourself or one from the downloader? Quote TDM Missions: A Score to Settle * A Reputation to Uphold * A New Job * A Matter of Hours Video Series: Springheel's Modules * Speedbuild Challenge * New Mappers Workshop * Building Traps Link to post Share on other sites
refl3ks 189 Posted April 27, 2017 Author Report Share Posted April 27, 2017 It's a mission I created myself. I ended up moving over my files from my laptop to my desktop, which resulted in that problem. Quote Link to post Share on other sites
Sotha 1909 Posted April 28, 2017 Report Share Posted April 28, 2017 Does your mission use custom gui files? Did you overlook copying some files? Quote Clipper-The mapper's best friend. Link to post Share on other sites
AluminumHaste 1064 Posted April 28, 2017 Report Share Posted April 28, 2017 Pull down the console with CTRL+ALT+~Type "condump error.txt" Go to your darkmod folder and copy the text of the error.txt file here. Quote I always assumed I'd taste like boot leather. Link to post Share on other sites
refl3ks 189 Posted May 21, 2017 Author Report Share Posted May 21, 2017 I had to copy + paste my map into a new file. Something happened within that file that corrupted my original map files directory? I'm still not quite sure what it was, but it is finally working now... Thanks for all your reply's. 1 Quote Link to post Share on other sites
refl3ks 189 Posted May 22, 2017 Author Report Share Posted May 22, 2017 Ok, apparently the problem isn't solved. The mission worked fine on my laptop, when trying again on my desktop, I get the same issue. I have tried reinstalling the Dark Mod with no luck either. When deleting the mission from the fms folder and just loading the mission from console, everything works fine as it should. It is only when I make a .pk4 file and load it via new game that I get the black screen when hitting objectives... When I put that .pk4 mission in my laptop, it worked fine... very confusing... Quote Link to post Share on other sites
AluminumHaste 1064 Posted May 22, 2017 Report Share Posted May 22, 2017 Pull down the console with CTRL+ALT+~Type "condump error.txt" Go to your darkmod folder and copy the text of the error.txt file here. Still this lol. The console will usually show the cause of such issues, black screens are sometimes caused by failures to load textures or gui files etc. Quote I always assumed I'd taste like boot leather. Link to post Share on other sites
refl3ks 189 Posted May 22, 2017 Author Report Share Posted May 22, 2017 (edited) Dumped console text to error txt. TDM 2.05 #6755 win-x86 Feb 14 2017 09:33:34 2496 MHz Intel CPU with MMX & SSE & SSE2 & SSE3 & HTT 8112 MB System Memory 1024 MB Video Memory Winsock Initialized Found interface: {07FAAC2B-5EC0-4E81-8454-4F342134E046} Bluetooth Device (Perso nal Area Network) - 0.0.0.0 NULL netmask - skipped Found interface: {385DC1AF-658D-40C1-9D9E-86E3464C0701} Marvell AVASTAR Wireles s-AC Network Controller - 192.168.2.18/255.255.255.0 Found interface: {0E287D61-7E8E-4977-B9C9-BC6AD1612C81} Microsoft Wi-Fi Direct Virtual Adapter - 0.0.0.0 NULL netmask - skipped Found interface: {1DCCD290-D4C1-40C6-9A05-537E224C5A48} Microsoft Wi-Fi Direct Virtual Adapter #2 - 0.0.0.0 NULL netmask - skipped Sys_InitNetworking: adding loopback interface Found Intel CPU with Hyper-Threading enabled, features: MMX SSE SSE2 SSE3 CMOV tdm using MMX & SSE & SSE2 & SSE3 for SIMD processing. enabled Flush-To-Zero mode enabled Denormals-Are-Zero mode ------ Initializing File System ------ Current search path: C:\Program Files (x86)\darkmod/fms/uguest C:\Program Files (x86)\darkmod/ C:\Program Files (x86)\darkmod\tdm_textures_wood01.pk4 (360 files) C:\Program Files (x86)\darkmod\tdm_textures_window01.pk4 (374 files) C:\Program Files (x86)\darkmod\tdm_textures_stone_sculpted01.pk4 (451 files) C:\Program Files (x86)\darkmod\tdm_textures_stone_natural01.pk4 (129 files) C:\Program Files (x86)\darkmod\tdm_textures_stone_flat01.pk4 (289 files) C:\Program Files (x86)\darkmod\tdm_textures_stone_cobblestones01.pk4 (224 fil es) C:\Program Files (x86)\darkmod\tdm_textures_stone_brick01.pk4 (513 files) C:\Program Files (x86)\darkmod\tdm_textures_sfx01.pk4 (68 files) C:\Program Files (x86)\darkmod\tdm_textures_roof01.pk4 (72 files) C:\Program Files (x86)\darkmod\tdm_textures_plaster01.pk4 (142 files) C:\Program Files (x86)\darkmod\tdm_textures_paint_paper01.pk4 (63 files) C:\Program Files (x86)\darkmod\tdm_textures_other01.pk4 (122 files) C:\Program Files (x86)\darkmod\tdm_textures_nature01.pk4 (275 files) C:\Program Files (x86)\darkmod\tdm_textures_metal01.pk4 (494 files) C:\Program Files (x86)\darkmod\tdm_textures_glass01.pk4 (51 files) C:\Program Files (x86)\darkmod\tdm_textures_fabric01.pk4 (43 files) C:\Program Files (x86)\darkmod\tdm_textures_door01.pk4 (174 files) C:\Program Files (x86)\darkmod\tdm_textures_decals01.pk4 (420 files) C:\Program Files (x86)\darkmod\tdm_textures_carpet01.pk4 (92 files) C:\Program Files (x86)\darkmod\tdm_textures_base01.pk4 (388 files) C:\Program Files (x86)\darkmod\tdm_standalone.pk4 (4 files) C:\Program Files (x86)\darkmod\tdm_sound_vocals_decls01.pk4 (28 files) C:\Program Files (x86)\darkmod\tdm_sound_vocals07.pk4 (1111 files) C:\Program Files (x86)\darkmod\tdm_sound_vocals06.pk4 (696 files) C:\Program Files (x86)\darkmod\tdm_sound_vocals05.pk4 (128 files) C:\Program Files (x86)\darkmod\tdm_sound_vocals04.pk4 (2872 files) C:\Program Files (x86)\darkmod\tdm_sound_vocals03.pk4 (743 files) C:\Program Files (x86)\darkmod\tdm_sound_vocals02.pk4 (1299 files) C:\Program Files (x86)\darkmod\tdm_sound_vocals01.pk4 (82 files) C:\Program Files (x86)\darkmod\tdm_sound_sfx02.pk4 (605 files) C:\Program Files (x86)\darkmod\tdm_sound_sfx01.pk4 (931 files) C:\Program Files (x86)\darkmod\tdm_sound_ambient_decls01.pk4 (8 files) C:\Program Files (x86)\darkmod\tdm_sound_ambient03.pk4 (24 files) C:\Program Files (x86)\darkmod\tdm_sound_ambient02.pk4 (157 files) C:\Program Files (x86)\darkmod\tdm_sound_ambient01.pk4 (216 files) C:\Program Files (x86)\darkmod\tdm_prefabs01.pk4 (569 files) C:\Program Files (x86)\darkmod\tdm_player01.pk4 (125 files) C:\Program Files (x86)\darkmod\tdm_models_decls01.pk4 (98 files) C:\Program Files (x86)\darkmod\tdm_models02.pk4 (1948 files) C:\Program Files (x86)\darkmod\tdm_models01.pk4 (2555 files) C:\Program Files (x86)\darkmod\tdm_gui_credits01.pk4 (49 files) C:\Program Files (x86)\darkmod\tdm_gui01.pk4 (694 files) C:\Program Files (x86)\darkmod\tdm_game02.pk4 (2 files) C:\Program Files (x86)\darkmod\tdm_game01.pk4 (2 files) C:\Program Files (x86)\darkmod\tdm_fonts01.pk4 (696 files) C:\Program Files (x86)\darkmod\tdm_env01.pk4 (152 files) C:\Program Files (x86)\darkmod\tdm_defs01.pk4 (174 files) C:\Program Files (x86)\darkmod\tdm_base01.pk4 (172 files) C:\Program Files (x86)\darkmod\tdm_ai_steambots01.pk4 (24 files) C:\Program Files (x86)\darkmod\tdm_ai_monsters_spiders01.pk4 (82 files) C:\Program Files (x86)\darkmod\tdm_ai_humanoid_undead01.pk4 (50 files) C:\Program Files (x86)\darkmod\tdm_ai_humanoid_townsfolk01.pk4 (95 files) C:\Program Files (x86)\darkmod\tdm_ai_humanoid_pagans01.pk4 (10 files) C:\Program Files (x86)\darkmod\tdm_ai_humanoid_nobles01.pk4 (48 files) C:\Program Files (x86)\darkmod\tdm_ai_humanoid_mages01.pk4 (8 files) C:\Program Files (x86)\darkmod\tdm_ai_humanoid_heads01.pk4 (97 files) C:\Program Files (x86)\darkmod\tdm_ai_humanoid_guards01.pk4 (376 files) C:\Program Files (x86)\darkmod\tdm_ai_humanoid_females01.pk4 (169 files) C:\Program Files (x86)\darkmod\tdm_ai_humanoid_builders01.pk4 (91 files) C:\Program Files (x86)\darkmod\tdm_ai_base01.pk4 (8 files) C:\Program Files (x86)\darkmod\tdm_ai_animals01.pk4 (80 files) File System Initialized. -------------------------------------- ----- Initializing Decls ----- WARNING:file materials/tdm_epi_shader.mtr, line 425: material 'transformer_gaug e' previously defined at materials/tdm_epi_shader.mtr:300 WARNING:file materials/tdm_epifire_furniture.mtr, line 35: material 'leather_ch air_001' previously defined at materials/tdm_epi_shader.mtr:701 WARNING:file materials/tdm_stone_natural.mtr, line 2065: material 'textures/dar kmod/stone/natural/rough_greyblue01' previously defined at materials/tdm_stone_ flat.mtr:2139 WARNING:file skins/tdm_gen_metal.skin, line 596: skin 'iron_flat' previously de fined at skins/tdm_gen_metal.skin:103 WARNING:file sound/tdm_ai_commander.sndshd, line 1909: sound 'tdm_ai_commander_ there_you_are' previously defined at sound/tdm_ai_commander.sndshd:1407 ------------------------------ ------- Initializing renderSystem -------- using ARB renderSystem renderSystem initialized. -------------------------------------- I18N: SetLanguage: 'english'. I18N: Found no character remapping for english. I18N: 1229 strings read from strings/english.lang I18N: 'strings/fm/english.lang' not found. WARNING:Couldn't load image: guis/assets/splash/launch Couldn't open journal files Couldn't exec editor.cfg - file does not exist. execing default.cfg Unknown command 'grayman' Unknown command './devel/release/default.cfg.' Unknown command 'a' Unknown command 'new' Unknown command 'NOT' Unknown command 'anyone' Unknown command 'use' Unknown command 'console' Unknown command 'next' Unknown command 'prev' Unknown command 'previous' Unknown command 'next' Unknown command 'crouch' Unknown command 'Lean' Unknown command 'lean' Unknown command 'Readables' Unknown command 'spyglass' Unknown command 'compass' Unknown command 'lantern' Unknown command 'maps' Unknown command 'objectives' Unknown command 'keys' Unknown command 'lockpicks' Unknown command 'lean' Unknown command 'Inventory' Unknown command 'Mantle' Unknown command 'creep' Unknown command 'frob' Unknown command 'inventory' execing Darkmod.cfg Couldn't exec autoexec.cfg - file does not exist. I18N: SetLanguage: 'english'. I18N: Found no character remapping for english. I18N: 1229 strings read from strings/english.lang I18N: 'strings/fm/english.lang' not found. ----- Initializing Sound System ------ sound system initialized. -------------------------------------- ----- R_InitOpenGL ----- Initializing OpenGL subsystem ...getting default gamma ramp: success ...registered window class ...registered fake window class ...initializing QGL ...calling LoadLibrary( 'opengl32' ): succeeded Couldn't find proc address for: wglBindTexImageARB Couldn't find proc address for: wglReleaseTexImageARB Couldn't find proc address for: wglSetPbufferAttribARB ...created window @ 3,60 (1626x1271) Initializing OpenGL driver ...getting DC: succeeded ...PIXELFORMAT 5 selected ...creating GL context: succeeded ...making context current: succeeded Couldn't find proc address for: wglBindTexImageARB Couldn't find proc address for: wglReleaseTexImageARB Couldn't find proc address for: wglSetPbufferAttribARB ------- Input Initialization ------- Initializing DirectInput... mouse: DirectInput initialized. keyboard: DirectInput initialized. ------------------------------------ sound: STEREO Checking portable OpenGL extensions... v - using GL_ARB_multitexture v - using GL_ARB_texture_env_combine v - using GL_ARB_texture_cube_map v - using GL_ARB_texture_env_dot3 v - using GL_ARB_texture_env_add v - using GL_ARB_texture_non_power_of_two v - using GL_ARB_texture_compression v - using GL_EXT_texture_compression_s3tc v - using GL_EXT_texture_filter_anisotropic maxTextureAnisotropy: 16.000000 v - using GL_EXT_texture_lod_bias v - using GL_EXT_texture3D v - using GL_EXT_stencil_wrap v - using glStencilOpSeparate X - GL_NV_register_combiners not found X - GL_ATI_fragment_shader not found X - GL_ATI_text_fragment_shader not found v - using GL_ARB_vertex_buffer_object v - using GL_ARB_vertex_program v - using GL_ARB_fragment_program X - EXT_depth_bounds_test not found v - using ARB_pixel_buffer_object ---------- R_NV20_Init ---------- Not available. ----------- R200_Init ----------- Not available. ---------- R_ARB2_Init ---------- Available. --------------------------------- ----- R_ReloadARBPrograms ----- glprogs/test.vfp glprogs/test.vfp glprogs/interaction.vfp glprogs/interaction.vfp glprogs/bumpyEnvironment.vfp glprogs/bumpyEnvironment.vfp glprogs/ambientLight.vfp glprogs/ambientLight.vfp glprogs/shadow.vp glprogs/R200_interaction.vp glprogs/nv20_bumpAndLight.vp glprogs/nv20_diffuseColor.vp glprogs/nv20_specularColor.vp glprogs/nv20_diffuseAndSpecularColor.vp glprogs/environment.vfp glprogs/environment.vfp glprogs/test_direct.vfp glprogs/test_direct.vfp glprogs/interaction_direct.vfp glprogs/interaction_direct.vfp glprogs/soft_particle.vfp glprogs/soft_particle.vfp glprogs/cubic_light_point.vfp glprogs/cubic_light_point.vfp glprogs/cubic_light_proj.vfp glprogs/cubic_light_proj.vfp glprogs/test_cubic_light_point.vfp glprogs/test_cubic_light_point.vfp glprogs/test_cubic_light_proj.vfp glprogs/test_cubic_light_proj.vfp glprogs/ambient_cubic_light.vfp glprogs/ambient_cubic_light.vfp ------------------------------- using ARB_vertex_buffer_object memory using ARB2 renderSystem Font fonts/english/stone in size 12 not found, using size 24 instead. gamex86 - Found DLL in EXE path with timestamp of 1485530186 - C:\Program Files (x86)\darkmod/gamex86.dll gamex86 - Found DLL in pak file with timestamp of 1485530186 - C:\Program Files (x86)\darkmod\tdm_game01.pk4/gamex86.dll gamex86 - DLL in EXE path is newer, ignoring DLL in pak file Found Intel CPU with Hyper-Threading enabled, features: MMX SSE SSE2 SSE3 CMOV game using MMX & SSE & SSE2 & SSE3 for SIMD processing. enabled Flush-To-Zero mode enabled Denormals-Are-Zero mode --------- Initializing Game ---------- The Dark Mod 2.05, code revision 6757 Build date: Jan 15 2017 WARNING:file materials/tdm_epi_shader.mtr, line 425: material 'transformer_gaug e' previously defined at materials/tdm_epi_shader.mtr:300 WARNING:file materials/tdm_epifire_furniture.mtr, line 35: material 'leather_ch air_001' previously defined at materials/tdm_epi_shader.mtr:701 WARNING:file materials/tdm_stone_natural.mtr, line 2065: material 'textures/dar kmod/stone/natural/rough_greyblue01' previously defined at materials/tdm_stone_ flat.mtr:2139 Initializing event system ...833 event definitions Initializing class hierarchy ...170 classes, 409836 bytes for event callbacks Initializing scripts Compiled 'interpolateShaderParm': 117.8 ms ---------- Compile stats ---------- Memory usage: Strings: 45, 5552 bytes Statements: 20098, 401960 bytes Functions: 1251, 127656 bytes Variables: 92436 bytes Mem used: 1118756 bytes Static data: 2277552 bytes Allocated: 2825316 bytes Thread size: 7068 bytes ...6 aas types game initialized. -------------------------------------- Parsing material files Found 0 new mission packages. Found 4 mods in the FM folder. Parsed 6 mission declarations. WARNING:No 'startingmap.txt' file for the current mod: uguest No 'tdm_mapsequence.txt' file found for the current mod: uguest -------- Initializing Session -------- Font fonts/english/mason_glow in size 12 not found, using size 48 instead. Font fonts/english/mason_glow in size 24 not found, using size 48 instead. Font fonts/english/mason in size 12 not found, using size 48 instead. Font fonts/english/mason in size 24 not found, using size 48 instead. session initialized -------------------------------------- --- Common Initialization Complete --- ------------- Warnings --------------- during The Dark Mod initialization... WARNING:Couldn't load image: guis/assets/splash/launch WARNING:file materials/tdm_epi_shader.mtr, line 425: material 'transformer_gaug e' previously defined at materials/tdm_epi_shader.mtr:300 WARNING:file materials/tdm_epifire_furniture.mtr, line 35: material 'leather_ch air_001' previously defined at materials/tdm_epi_shader.mtr:701 WARNING:file materials/tdm_stone_natural.mtr, line 2065: material 'textures/dar kmod/stone/natural/rough_greyblue01' previously defined at materials/tdm_stone_ flat.mtr:2139 WARNING:file skins/tdm_gen_metal.skin, line 596: skin 'iron_flat' previously de fined at skins/tdm_gen_metal.skin:103 WARNING:file sound/tdm_ai_commander.sndshd, line 1909: sound 'tdm_ai_commander_ there_you_are' previously defined at sound/tdm_ai_commander.sndshd:1407 WARNING:No 'startingmap.txt' file for the current mod: uguest 7 warnings Couldn't exec autocommands.cfg - file does not exist. Found 0 new mission packages. Found 4 mods in the FM folder. DisplayBriefingPage: briefingData is maps//mission_briefing WARNING:DisplayBriefingPage: Could not find briefing xdata: maps//mission_brief ing ]condump error.txt Edited May 22, 2017 by Bikerdude Put inside code & Spoiler tags for easier reading. Quote Link to post Share on other sites
AluminumHaste 1064 Posted May 22, 2017 Report Share Posted May 22, 2017 Don't need the DMAP log.Just open TDM, try to run the mission as normal.When you get to the black screen, then drop down console. Quote I always assumed I'd taste like boot leather. Link to post Share on other sites
refl3ks 189 Posted May 22, 2017 Author Report Share Posted May 22, 2017 (edited) Don't need the DMAP log.Just open TDM, try to run the mission as normal.When you get to the black screen, then drop down console. I edited my previous post with the updated log. I can only dump the log when I'm on the first screen after loading the mission. The console won't open when the screen goes black. Edited May 22, 2017 by refl3ks Quote Link to post Share on other sites
AluminumHaste 1064 Posted May 22, 2017 Report Share Posted May 22, 2017 A couple of things there, your default.cfg looks to be screwed up and the last line shows: DisplayBriefingPage: briefingData is maps//mission_briefingWARNING:DisplayBriefingPage: Could not find briefing xdata: maps//mission_briefing Starting point. Quote I always assumed I'd taste like boot leather. Link to post Share on other sites
refl3ks 189 Posted May 22, 2017 Author Report Share Posted May 22, 2017 A couple of things there, your default.cfg looks to be screwed up and the last line shows: DisplayBriefingPage: briefingData is maps//mission_briefingWARNING:DisplayBriefingPage: Could not find briefing xdata: maps//mission_briefing Starting point. I'm not finding the default.cfg file. I don't believe I have ever seen that file anywhere before. Quote Link to post Share on other sites
AluminumHaste 1064 Posted May 22, 2017 Report Share Posted May 22, 2017 default.cfg is in tdm_base01.pk4 Sorry, I thought you were using SVN. EDIT: a pk4 file is just a standard ZIP file. You can use any program that opens ZIP files (Winzip, WinRAR, PowerArchiver etc). Quote I always assumed I'd taste like boot leather. Link to post Share on other sites
refl3ks 189 Posted May 22, 2017 Author Report Share Posted May 22, 2017 default.cfg is in tdm_base01.pk4 Sorry, I thought you were using SVN. EDIT: a pk4 file is just a standard ZIP file. You can use any program that opens ZIP files (Winzip, WinRAR, PowerArchiver etc). I figured it out, apparently I had unnecessary unused folders included in my .pk4 that seemed to have caused issues (ie: models and textures). after deleting the folders that weren't being used, it launched just fine. Thank you for all your time and help! Quote Link to post Share on other sites
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.