Jump to content
The Dark Mod Forums

Rigging player and character/enemy models


Snehk

Recommended Posts

I'm planning to work on a few models, not only for TDM but also id Tech 4 in general. I'm not sure how a rig for player or character model should look like, what differences there'd be between them and if model bones would require a specific name (e.g. for IK). I know that there is a series of videos on how to make such a model from scratch, but I prefer "traditional" tutorials over videos (and don't really have enough time to watch them). I also know about Arcturus' excellent rigs, but I'm interested in creating my own for any future project for TDM/Doom 3 engine.

 

Can anyone provide me with vague information how to set up my own rig? A short explanation and a few screenshots will be greatly appreciated!

'What do I care for your suffering?'

Link to comment
Share on other sites

Hello Snehk,

Please allow me to introduce you to the Dark Mod Wiki:

http://wiki.thedarkmod.com/index.php?title=Modeling

I do not like video tutorials either. Don't like tutorials at all, really...
"Build it first, then read the instructions", is my Ikea motto.

Judith seems to be the most active and engaging modeller that hangs around TDM.

// TDM = Them Damn Masochists that decide to have a go at TDM

Edited by teh_saccade
Link to comment
Share on other sites

This was a decent tutorial for Maya, though it looks like most of the image links are gone. http://wiki.thedarkmod.com/index.php?title=Advanced_character_rigging

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recent Status Updates

    • nbohr1more

      Was checking out old translation packs and decided to fire up TDM 1.07. Rightful Property with sub-20 FPS areas yay! ( same areas run at 180FPS with cranked eye candy on 2.12 )
      · 2 replies
    • taffernicus

      i am so euphoric to see new FMs keep coming out and I am keen to try it out in my leisure time, then suddenly my PC is spouting a couple of S.M.A.R.T errors...
      tbf i cannot afford myself to miss my network emulator image file&progress, important ebooks, hyper-v checkpoint & hyper-v export and the precious thief & TDM gamesaves. Don't fall yourself into & lay your hands on crappy SSD
       
      · 5 replies
    • OrbWeaver

      Does anyone actually use the Normalise button in the Surface inspector? Even after looking at the code I'm not quite sure what it's for.
      · 7 replies
    • Ansome

      Turns out my 15th anniversary mission idea has already been done once or twice before! I've been beaten to the punch once again, but I suppose that's to be expected when there's over 170 FMs out there, eh? I'm not complaining though, I love learning new tricks and taking inspiration from past FMs. Best of luck on your own fan missions!
      · 4 replies
×
×
  • Create New...