grayman 2974 Posted March 10, 2019 Report Share Posted March 10, 2019 I was using 2.07. Quote Link to post Share on other sites
stgatilov 1252 Posted March 17, 2019 Report Share Posted March 17, 2019 IIRC, in last update EFX values were updated to use the actual EFX standard. Before 2.07, they used TDM or Doom3 specific values which had different ranges.The update takes effect only if you set Version 2 in the preamble.If you use Version 1, then old (original) rules are used. UPDATE: Maybe add a note about Version 2 and new presets in the original post? 1 Quote Link to post Share on other sites
grayman 2974 Posted March 17, 2019 Report Share Posted March 17, 2019 I'll continue to use Version 1 until the Version 2 templates become available. Quote Link to post Share on other sites
stgatilov 1252 Posted March 18, 2019 Report Share Posted March 18, 2019 I'll continue to use Version 1 until the Version 2 templates become available.The Version 2 has some built-in presets: they are defined by OpenAL-Soft.Here is the section about it. On the other hand, you can of course continue using Version 1 definitions. 1 Quote Link to post Share on other sites
peter_spy 1603 Posted March 18, 2019 Author Report Share Posted March 18, 2019 I've been using some of the Version 2 presets too, they seem to work fine. Quote Misc. assets for TDM Link to post Share on other sites
grayman 2974 Posted March 19, 2019 Report Share Posted March 19, 2019 I switched WS5 to Version 2, and the presets appear to work just fine. 2 Quote Link to post Share on other sites
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.