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Feedback on wiki "GUI Scripting Language" Series


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Actually, even without the post, I'm now thinking this may be hopeless without "forbidden" overrides, or new capabilities added. However, here's long-shot ideas:

1) See if i18n can work for you

#define MM_BRIEFING_VIDEO_MATERIAL_1 "str_1234"

where where the non-Russian sections of all.lang (and their generated codepage-specific-encoded <language>.lang) would have:
#str_1234 "video/tdm_briefing_video_english"
Likewise Russian section with (I guess) Cyrllic-encoded codepage listing _russian version.

2) It possible you could use the deprecated SDK-controlled briefing system, designed mainly for multi-mission campaign system, which reportedly can be used with a single mission, too, as stated here:


However, how you control that, I dunno. Probably some trickery involving Mission number. And it may not work with non-Roq videos.

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A third option would be to delay the briefing until right after the game starts, and just treat it as a video cutscene, invoked by a script. Then you would have access to the if statements and language cvar you need.

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