Sure, but I gotta point out that the overly serious and preachy nature of the "advice" is what I consider to be the most counter productive part of any critique. Im sure its a common aspect of our educational environment in general, but in a community based effort, we are doing this for fun and to make other people happy. High horses here are a big problem in my view - saw something wrong, just help out, give a hand. Dont want to? Whatever. Errors are gonna get fixed as knowledge increases, or when someone else more experienced comes along and help out.
As for the tutorial, thanks mate! But I do have a challenge for you - why not go further and look into Obs' method of blending materials in game, bring that to the tutorial somehow? Or, failing that, why not complete the information by letting whoever is following the tutorial know how to put the results in game? And sure, if you can take on board some of the points brought up, that would be cool.
The more contributions, the merrier.
Edited by RPGista, 04 June 2018 - 01:42 PM.