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Showing content with the highest reputation on 06/14/21 in all areas

  1. I just tested this. I made two rooms and a visportal separating them, then I made a 2nd visportal dividing one of the rooms in half and meeting the 1st visportal at right angles, thus: I didn't get any leaks or dropped portals, but it's not obvious to me what doing this sort of thing would accomplish. What are you trying to do?
    2 points
  2. Angling along alleyways, gliding among gamblers, fleecing the financiers, and lip-locking the ladies... Here's the prequel to the earlier-released "Away 1: Air Pocket". That was a bite-sized nautical adventure, but this, the back story, is a full-featured offering. Version 2 (V2) Now Available (2022/03/24). Also BONUS illustrated document: Making of Away 0's Video Cutscenes Why Version 2? V2, built under TDM 2.10, is primarily a spit-and-polish release with little impact on the storyline. While a few of the many changes will be obvious to someone doing a re-visit, most are minor improvements. Also, you can now replay cutscenes without needing a workaround. For more, see the Release Notes. Probably you should wait until after you've played the game at least once to check the docs below out, to avoid getting too many hints. if you get stumped, the Maintenance Guide may be helpful, or the forum thread here. Additional Documents, Available Here and Within the .pk4 These are also included within the .pk4 in the /supplementals/docs/ folder: Away 0 V2 Credits & Acknowledgements.docx Now crediting those with suggestions about V1 Away 0 V2 Maintenance Guide.docx Includes information for potential translators Away 0 Use of Historic Paintings.docx Unchanged from V1 Additional Documents, Available Here Only Away 0 V2 Release Notes - Changes from V1 Release.docx Of most interest to folks giving feedback on V1 BONUS (and NSFW): Making of Away 0's Video Cutscenes.docx Alternative Downloads It is recommended to simply use your installed TDM's mission downloader menu to get this FM (now V2). But if you want to bother with a manual install, here's a link to fetch it: away0.pk4 Version 2 While Version 2 is dmap'd under 2.10, it should still work under 2.09; there are no 2.10-only features used. If you run into problems under 2.09, you can reinstall the old version from here (for a while): away0.pk4 Version 1 (original). Does not includes the Dec 16 2021 patch for then-upcoming TDM 2.10
    1 point
  3. I hope we'll get more stalker memes
    1 point
  4. Hellpoint https://www.gog.com/giveaway/claim https://en.wikipedia.org/wiki/Hellpoint
    1 point
  5. Not sure if this is possible directly, but you could use a hidden objective to change state or a script with a variable, when the player picks up the item, and have a script check the state of the objective or the variable. If the item is droppable, it would have to be reversible, of course.
    1 point
  6. You need to reset your darkmod.cfg, or specifically you need to enable in_grabMouse.
    1 point
  7. Sorry, no plans for mapping (except the next update for HHTLC) before September. If there is time this summer, I will just expand grayman's original story draft for TBM. @greebo: All these cool new features in such a short time period, amazing! If you need a break, get on your car or take the next train and come over to my place! I then will organize for a BB (Bavarian Barbecue) with fireworks and loud rock music honoring your efforts future generations will still talk about! Jack
    1 point
  8. Although I sincerely (and I mean that) appreciate the offer, I'm not learning anything by having someone do it for me. I would however greatly appreciate the instruction. (I'm sure others would as well) What am I missing?
    1 point
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