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Everything posted by Nielsen74
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That would be great
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And where would I find that file?
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Seasons Contest Entry : Winter Harvest by Shadowhide
Nielsen74 replied to Shadowhide's topic in Fan Missions
I´l giv Thiefette right DON`T GIVE UP just take a LITTEL brake and when you got your energi back you´l come back with an even grather mission next time -
Seasons Contest Entry : Winter Harvest by Shadowhide
Nielsen74 replied to Shadowhide's topic in Fan Missions
I had the same experience so I gav up! There´s no clear (or even uclear) sens of what to do at the start and it´s not getting better after playing 10/15 or 20 minutters I can NOT recoment anyone to play this mission! -
Too Late - Review by SneakyJack
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Fan Mission: Fiasco at Fauchard Street by Melan (2011/05/01)
Nielsen74 replied to Melan's topic in Fan Missions
Uhhh nice I´l hav to giv this a play throug tomorrow Congrats on the release Melan -
Creat a atdm_moveable_candle_holder_# and a atdm_moveable_candle_default_# (set frobable to 0, so the player can´t pick up the candle) in the editor line them up as they should look in game, Bind the candle TO the candle_holder! Now you hav a candle in a candleholder the player can pick up and move around and you can set the skin on the candle! how to chance the flame I don´t now?
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Thanks for a great pek in to your way of editing with DarkRadiant Im looking forward to playing this mission as well
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Some foks just tent to forget that most missions are ONE man jobs (with only a "littel" help her and there) and thus take a looooong time to build I for one hav a great respect for ANY FM authors that even relases a mission Just be patience and you will hav taffing fun before you know it
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Thanks for trying I optede for the easy way out so I just reinstallede it all, all over and now it works fin
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I tryede deleteing the gamex86.dll file and then running TDM again and got this error I hav´t unpackde any files or addede anything to the Doom3\darkmod folder as I´v had to start a new due to hardware failur all I´v don is to install doom3 then updateing that, then installing TDM, then DarkRadiant (all workde fin) then a few days ago I updatede (with TDM updater) TDM from 1.03 to 1.04 and DR from 1.4.0 to 1.5.0 and now it´s brok?
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I´m having trouble after updateing both TDM and DR after that i get to select Quit, Exit og Ignore all with the same result that TDM closes? I hav 2 installs of TDM, one for playing missions that runs fine after updateing to 1.04 (C:\Games\DOOM3\darkmod\tdmlauncher.exe) and one for DarkRairant and compling map´s ("C:\Program Files\DOOM3\darkmod\tdmlauncher.exe") this is the one that´s brok any one hav an idér what´s the troubel her??? I´m running Vista 32bit
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Yep I thought this whas something about a dark bom/mine or a add on of dark lights or something like it But after reading the first post i still think the add on is cool and will try is out (but wood splinters for pulling out an arrow don´t think i´l endors that )
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The Dark Mod has made it into the Top 100
Nielsen74 replied to AluminumHaste's topic in The Dark Mod
Registered and voted for TDM -
You could ask if anyone want to make it as a Mod for the Mod (like the keybrigther) I for one don´t want to see it as a part of TDM
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Fan Mission: The Knighton Manor by Sotha (2010/11/09)
Nielsen74 replied to Sotha's topic in Fan Missions
Gongrats with the release of this brilliant littel gem of a mission Sotha No problems at all with this one (no need to cheat ) What a great view from top of a tree This is how I disabled the alarm Has any body else found the Her´s my mission stats Thanks for another great mission Sotha -
I´l MAYBE buy a copy when they start tuneing up in second hand stores just MAYBE that is
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Fan Mission: St Alban's Cathedral (01/11/2010)
Nielsen74 replied to Bikerdude's topic in Fan Missions
@ Bikerdude Setting the frob distance short is a VERY BAD way to keep players from getting items in cabinet/chests (I had to noclip to get the arrows) Use a CLIP texturede brush INSIDE the cabinet, make it a atdm_target_set_frobable_1 and target that FROM the door/lit TO the atdm_target_set_frobable_1 and set the Proprety trigger_on_close = 1 and immune_to_target_setfrobable = 1 on the door/lit now all items are unfrobable when the door/lit is closede and fully frobable when the door/lit is oppen -
Fan Mission: St Alban's Cathedral (01/11/2010)
Nielsen74 replied to Bikerdude's topic in Fan Missions
Explanation of my vote! Gameplay = Good I had to deduct for the gear hunt (I don´t like these and never hav ) the briffing state that you get a big sack of gold! whay not buy some equitment before going on the mission? Appearance = Excellent I had to deduct for Z fighting and misaligment but other then that it´s a gem Story & Text: Story = Excellent It´s near perfect except for ninor quriks (like the big sack of gold and still no start gear?) Congratulations on a mission well don Bikerdude -
Fan Mission: St Alban's Cathedral (01/11/2010)
Nielsen74 replied to Bikerdude's topic in Fan Missions
??? -
yohuhu is it regile one yaer ago congrats to the them and thanks for a great Mod
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Great improvement love how the torso and head moves more natural!. Great work [thumps up]
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Fan Mission: Too Late by Nielsen74 (2009/12/24)
Nielsen74 replied to Nielsen74's topic in Fan Missions
lol nice vid but you mist alot of loot I´v got a mail from Jason a few days a go, saying he would upload the updatede version (too_lateV2) the day after, but is´t still not up! so I´l hav to keep a eye on thiefsmission for it! -
Dark Mod Great Summer 2010 Vertical Contest Voting
Nielsen74 replied to Fidcal's topic in Fan Missions
Congratulations to Sotha! and a big THANKS to all participants and to Fidcal for organizing the contest! -
@Melan Make it a Func_rotating and add the spawnage - speed then set it to how fast you want it to rotate, if you don´t want the gear to rotate on map start then add the spawnage - start_on and set it to 0!