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jaxa

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Everything posted by jaxa

  1. I like the limited, sketchy maps with vague clues. Automapping and area highlighting are also neat.
  2. Use a USB mouse with laptop/PC. Turn the mouse while WASD strafing.
  3. It might be better to add artifact objectives with location hints to encourage/force players to explore the map more.
    1. demagogue

      demagogue

      Speaking of which, I'm writing up an update to them on how 1.08 is faring & other news.

  4. Modular Mapping / Creative Objective / Unusual Gameplay What could be neat for Modular Mapping would be the use of Tels' Swift Mazes.
  5. Oak Ridge Claims No. 1 Position on Latest TOP500 List with Titan MANNHEIM, Germany; BERKELEY, Calif.; and KNOXVILLE, Tenn.—Advanced reports that Oak Ridge National Laboratory was fielding the world’s fastest supercomputer were proven correct when the 40th edition of the twice-yearly TOP500 List of the world’s top supercomputers was released today (Nov. 12, 2012). Titan, a Cray XK7 system installed at Oak Ridge, achieved 17.59 Petaflop/s (quadrillions of calculations per second) on the Linpack benchmark. Titan has 560,640 processors, including 261,632 NVIDIA K20x accelerator cores. In claiming the top spot, Titan knocked Lawrence Livermore National Laboratory’s Sequoia out of No. 1 and into second place. Sequoia, an IBM BlueGene/Q system, was No. 1 in June 2012 with an impressive 16.32 Petaflop/s on the Linpack benchmark. With 1,572,864 cores, Sequoia is the first system with one million or more cores. Rounding out the top five systems are Fujitsu’s K computer installed at the RIKEN Advanced Institute for Computational Science (AICS) in Kobe, Japan (No. 3); a BlueGene/Q system named Mira at Argonne National Laboratory (No. 4); and a BlueGene/Q system named JUQUEEN at the Forschungszentrum Juelich in Germany (No. 5), which was upgraded and is now the most powerful system in Europe. The other new system in the Top 10 is Stampede, a Dell PowerEdge C8220 system installed at the Texas Advanced Computing Center at the University of Texas in Austin. It uses the brand new Intel Xeon Phi processors (previously known as MIC) to achieve its 2.6 Petaflop/s. In all there are 23 systems with Petaflop/s performance on the latest list, just four-and-a-half years after the debut of Roadrunner, the world’s first Petaflop/s supercomputer. In spite of delivering petascale performance on applications, the Cray Blue Waters system at NCSA at the University of Illinois, Urbana-Champaign, chose not to submit a Linpack benchmark performance figure. Here are additional highlights from the 40th list, which can be found at www.top500.org: A total of 62 systems on the list are using Accelerator/Co-Processor technology, including Titan and the Chinese Tianhe-1A system (No. 8), which use NVIDIA GPUs to accelerate computation and Stampede and six others, which are accelerated by the new Intel Xeon Phi processors. Six months ago, 58 systems used accelerators or co-processors. Systems with multi-core processors dominate the list—84.6 percent of the systems use processors with six or more cores and 46.2 percent with eight or more cores. Intel continues to provide the processors for the largest share (76 percent) of TOP500 systems. Intel is followed by the AMD Opteron family with 60 systems (12 percent), the same as six months ago. IBM Power processors are used in 53 systems (10.6 percent). InfiniBand technology now provides interconnects on 226 systems, up from 209 systems, making it the most-used internal system interconnect technology. Gigabit Ethernet interconnects are now found on 188 systems, down from207 six months ago. The U.S. is clearly the leading consumer of HPC systems with 250 of the 500 systems (compared to 252 on the June 2012 list). The European share (105 systems—down from 106 last time) is still lower than the Asian share (124 systems – 122 last time). The number of systems installed in China has now stabilized at 72, compared with 68 and 74 on the last two lists. China occupies the No. 2 position as a user of HPC, ahead of Japan, UK, France, and Germany. When it comes to performance share of the list, however, Japan holds the No. 2 position, ahead of China. European presence on the list is almost equal among UK, France, and Germany, with 24, 21 and 20 systems respectively. The entry level to the list moved up to the 76.5 Tflop/s mark on the Linpack benchmark, compared to 60.8 Tflop/s six months ago. The entry point for the TOP100 increased to 241.3 Tflop/s from 172.7 Tflop/s in six months. 20 Years of the TOP500 List With the release of the 40thlist, the TOP500 project marks its 20th anniversary of providing insight into HPC performance. The first version of what became today’s TOP500 list started as an exercise for a small conference in Germany in June 1993. Out of curiosity, the authors decided to revisit the list in November 1993 to see how things had changed. About that time they realized they might be on to something and decided to continue compiling the list, which is now a much-anticipated, much-watched and much-debated twice-yearly event. To mark the 20th anniversary and the 40th edition of the list, A special poster display highlighting each of the 15 systems to top the list will be featured at the SC12 conference (Booth 1925) held Nov. 10-16 in Salt Lake City. About the TOP500 List The TOP500 list is compiled by Hans Meuer of the University of Mannheim, Germany; Erich Strohmaier and Horst Simon of Lawrence Berkeley National Laboratory; and Jack Dongarra of the University of Tennessee, Knoxville.
  6. 9/6/2012: Bbc.co.uk: Shortest laser pulse lasts just 67 attoseconds 9/13/2012: Hardware.slashdot.org: WD Builds High-Capacity, Helium-Filled HDDs 9/17/2012: Theregister.co.uk: NASA working on faster-than-light drive capable of WARP TEN 9/25/2012: Bbc.co.uk: 'Harmless skin virus' fights acne 9/26/2012: Bbc.co.uk: 'Scar free healing' in mice may give clues to human skin repair, says study 9/26/2012: Science.slashdot.org: Japanese Scientists Produce Element 113 10/14/2012: Science.slashdot.org: Complex Logic Circuit Made From Bacterial Genes 10/14/2012: Reuters.com: NASA has signed an agreement with a California-based startup to develop and market a nasal spray for motion sickness, the U.S. space agency said on Friday. 10/16/2012: Xbitlabs.com: Researchers Develop 1TB - 2TB Optical Discs. 10/22/2012: Theregister.co.uk: NYU boffins demo tiny tractor beam 10/23/2012: Xbitlabs.com: WD: Major OEMs Show Interest in Hybrid Hard Drives. 10/28/2012: Bits.blogs.nytimes.com: I.B.M. Reports Nanotube Chip Breakthrough 10/29/2012: Xbitlabs.com: Grain-Based Magnetic Recording Can Improve HDD Storage Densities by Order of Magnitude - Researchers. 10/29/2012: Tech.slashdot.org: Titan Supercomputer Debuts for Open Scientific Research 10/30/2012: Princeton.edu: Breakthrough offers new route to large-scale quantum computing 10/31/2012: Hardware.slashdot.org: Linus Torvalds Advocates For 2560x1600 Standard Laptop Displays 11/2/2012: Singularityhub.com: The Race to a Billion Billion Operations Per Second: An Exaflop(s) by 2018? 11/4/2012: Bbc.co.uk: Gene therapy: Glybera approved by European Commission 11/5/2012: Theregister.co.uk: Scientists 'untangle' quantum communications 11/5/2012: Theatlantic.com: Noam Chomsky on Where Artificial Intelligence Went Wrong 11/5/2012: Phys.org: International study suggests a massive black hole exists in the Sword of Orion 11/7/2012: Science.slashdot.org: Study: the Universe Has Almost Stopped Making New Stars 11/9/2012: Nature.com: Researchers design proteins from scratch with predictable structures. 11/9/2012: Bbc.co.uk: The interplanetary internet has been used by an astronaut at the International Space Station (ISS) to send commands to a robot on Earth.
  7. I voted for #3, but I think you should just do whatever you prefer.
  8. But you can boot straight to Metro!!! Woohoo!
  9. Make sure the disclaimers mention that no mods work with BFG, not just TDM.
  10. Define "the assets," as I must be misinterpreting it.
  11. Can anyone confirm that TDM 1.08 is supposed to or not supposed to restart when a new mission is installed?
  12. I got it to crash! I went to the training mission archery range and fired lots of arrows. I was holding down the mouse button to fire faster and seeing some weird behavior with the bow drawback canceling early. Eventually I readied the bow and the arrow wasn't displayed, then TDM crashed. Also, I'm not seeing "The engine can now reload the assets w/o requiring a restart." TDM 1.08 is still restarting for uninstalling/installing missions.
    1. Show previous comments  4 more
    2. jaxa

      jaxa

      @Siyah: You think the gaming industry buys off The Register??

    3. SiyahParsomen

      SiyahParsomen

      No because they are "independent". ;)

    4. stumpy

      stumpy

      well I've helped granny rags to cooked someone in the game to make human stew. I dont think the game review was bought.

  13. I watched 5 minutes of it (will watch in full later). Looks like Batman Hood.
  14. Probably go underground, into caves, or explore a forest. With pagans or bandits, if not undead around. Or wandering into the cathedral ruins could cause a "timeshift" into a past or ghostly version of the cathedral with walls and other buildings intact.
  15. http://en.wikipedia.org/wiki/Whitby_Abbey "The second monastery lasted until it was destroyed by Henry VIII in 1540 during the Dissolution of the Monasteries. The abbey buildings fell into ruins, and were mined for stone, but remained a prominent landmark for sailors and helped inspire Bram Stoker's Dracula.[5] The ruins are now owned and maintained by English Heritage." If the TDM setting is around 1700-1800, it shouldn't be unusual to see a ruined monastery somewhere as long as some kind of explanation is given.
  16. I will try and expand it. I'm just information-limited at this point. 1. In the [charset], you have %20 to represent space. Is there a compatible equivalent for UTF-8? Like \u25A1 instead of the □? 2. Are you limited to having a maximum of 9 "connects"? Or are you able to define any symbols as connects and were just using 1-9 for convenience (that seems more likely). Better yet, name and explain each column: [Connects] 2 air 1 on Location 0 Back Looks like '2' is the symbol, "air" is the prefab that is inserted wherever a '2' is, "1 on Location 0" is the place to connect to, and '1', '2' are unique identifiers in this case, and "Back" is an optional(?) description. [Charset] ;Char As Base As Wall As Corner On Wall Description .· - - - - Solid space (inaccessible) %20 empty - - - Empty Hallway S empty, pstart_east - - - Start, facing east X empty, exit - - - Exit area □ pit - - - Hole down ▣ plate - - - Pressure plate ■ pit_bottom - - - Hole in the ceiling ┌┐┘└ - wall - - Solid wall, ignored otherwise (_north, _south, _west, _east) ─│ - wall - - Solid wall (_north, _south, _west, _east) 3. You seem to be saving time by putting multiple characters on one line. Would it be fine to have each on its own line? 4. What does each column mean? Looks like the middle columns control extra prefabs that are placed around. What's the difference between "-" and "empty" under "As base"? Wouldn't both render a floor? I see that the periods are actually the void (or solid/impassable). What does "As Corner" do? 5. The offsets, eg. "offset=0 0 36". Are the units something specific to Dark Radiant? Also I assume "offset=-15 50 -25" is a valid use of negative offsets. 6. Let's say I make multiple locations on a single level with connects, and maybe offsets. Can I make some catastrophic mistakes that Swift Mazes would choke on? For example: ┌───┐ │ ┌─┘ │ 4·· │ └─┐ └───┘ I try to connect this room to a much larger room with the tiny space/entrance. Wouldn't the larger room overlap the top and bottom bits? What about offsets? Could they be used to accidentally smash rooms together?
  17. Sure it is. http://www.thedarkmod.com/missiondetails/?id=37 http://thief.wikia.com/wiki/OM_T1_The_Haunted_Cathedral
  18. Hunger Games The Avengers "Arrow" (more?) 2012 is the year of the archer.
  19. Patch example: You'll miss going into a readable and having it pause for a second to change resolution.
  20. We must not allow a 3D stealth gap!
  21. http://www.ttlg.com/forums/showthread.php?t=140085&page=15&p=2144391&viewfull=1#post2144391
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