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thebigh

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Everything posted by thebigh

  1. "nothing more than a cult posing as a game development project" Even before that little drama episode I was going to put a reference to something like that in my next mission.
  2. The patient records themselves don't help with the book combination, but the Doctor has left a hint for himself right at the end of the medical log book.
  3. We have the best community here.
  4. Congrats on the release. This mission was a lot of fun to beta-test and I know people are going to enjoy it.
  5. Yeah... in future I need to be more careful in making sure the doors open the correct way. That one should swing into the little store room, not out into the hallway.
  6. I thought it was an interesting tangent to the conversation but OK.
  7. Self-closing doors are very atmospheric if it's a horror themed mission. It can add a bit of subtle scariness to the level. Other times you may want to close doors because this also shuts the visportals they're in; your frame rates will thank you.
  8. I've put loot lists on the wiki for my missions. But then, I tend to hide some loot items really really deviously.
  9. Feeling lazy and uninspired. Should be mapping. -_-

    1. Show previous comments  1 more
    2. thebigh

      thebigh

      I drink too much coffee as it is.

    3. Nort

      Nort

      For about six hours every day, I also use various occult aghori practices to maintain my focus, but like the name says, those are reserved for the initiated, so I can't help you out further.

      Good luck.

    4. Nort

      Nort

      Here's some inspiring music. :)

       

  10. Cool. That eyeball-searing pink sure will make it stand out in DR. What's it for; how does it differ from regular caulk?
  11. I can put that up on twitter tomorrow once I've thought of what to say about it. It'll be a change from all the "Happy birthday mission X" tweets. I don't know how to link it with the FB account though as I don't have access to that.
  12. I was a beta tester on this; I'm on Linux and I did not get any segfaults.
  13. Yeah, it's got that squashed colour pallette look to it. Not that I'm complaining, it brings back some nice memories.
  14. If Dark Mod was a point & click adventure game on Windows 3.1
  15. Heart of Lone Salvation has an optional objective for ghosting that fails if you get heard or spotted, so that should definitely be possible with scripting.
  16. Like a square grid of grooves in the floor that the boxes/spheres/whatever can't get out of and are narrow enough to stop the box rotating. That might work, but you'd still need some way of making it so you can start pushing a box in another direction without having to line it up 100% pixel perfect with the intersection. Using a script to keep the rotation angle of the boxes at exactly zero is probably easiest.
  17. This might be tricky to do properly. In TDM the boxes don't stay nicely grid-aligned when you push them. They skew off and rotate.
  18. You mean flip it over so that the visportal texture is facing down rather than up? Yeah, that should be no issue.
  19. At times while building I've thought something like, this room is half stone and half wood. So I'll take the preset for WOODEN_MEDIUMROOM and CASTLE_MEDIUMROOM and average them. That's about as much micromanaging as I'd want to do though.
  20. Congratulations on the release. This mission was a lot of fun to test.
  21. Hmmm... I am not getting this issue. I'm running dev16481-9881 and this is what the downloader looks like for me:
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