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Posted

Hi there,

 

I've tried to create a custom elevator for my current WIP. However, while the elevator is behaving normal, it has a very weird bug.

 

If I'm on the upper floor and move downwards on it, my view starts shaking, and if I'm on the lower floor and tell the elevator to move upwards, I just fell through it.

 

Never seen this behaviour before, and tried some fixes, like a clip textured fs_brush below the elevator, bound to it. Nothing worked so far.

FM's: Builder Roads, Old Habits, Old Habits Rebuild

Mapping and Scripting: Apples and Peaches

Sculptris Models and Tutorials: Obsttortes Models

My wiki articles: Obstipedia

Texture Blending in DR: DR ASE Blend Exporter

Posted

Bloody, fixed it.

 

The problem was that I used the upper part of the elevator as actuall mover_elevator entity, and bound the lower rest where the player stands on to it. Now I use the platform where the player stands on as mover_elevator entity, and it works as suppossed.

 

Yippie.

  • Like 1

FM's: Builder Roads, Old Habits, Old Habits Rebuild

Mapping and Scripting: Apples and Peaches

Sculptris Models and Tutorials: Obsttortes Models

My wiki articles: Obstipedia

Texture Blending in DR: DR ASE Blend Exporter

Posted

If I'm on the upper floor and move downwards on it, my view starts shaking, and if I'm on the lower floor and tell the elevator to move upwards, I just fell through it.

Sounds like quite an experience. :laugh:

Posted

This is a typical behaviour you get due to the way doom 3 physics work. I used a whole lot of models for the elevator, so it is not one entity, but several ones all bound to the actual mover. I guess the problem was caused by the way entities that are bound to others are moved if the entety they are bind to is moved. So if the elevator is not the platform the player or an ai is standing on while moving, it may not notice that someone stands on it and has to be moved, too. Just a guess, though.

FM's: Builder Roads, Old Habits, Old Habits Rebuild

Mapping and Scripting: Apples and Peaches

Sculptris Models and Tutorials: Obsttortes Models

My wiki articles: Obstipedia

Texture Blending in DR: DR ASE Blend Exporter

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