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chakkman

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Everything posted by chakkman

  1. I don't know if it's related, but, I noticed since a few TDM versions that some text in readables in some missions is cut off. IIRC, also in the Training Mission. Also, the two books in JackFarmer's screenshots aren't the same height. The lower one is way shorter than the upper one.
  2. I haven't played the mission yet, so, I can't comment on it. Regarding the criticism: I think it should also be allowed to note some things you saw as points of criticism. Actually, IMO, negative criticism is better than positive, because it points out what you maybe didn't think through thoroughly, or you simply didn't see when you created the mission on your own. I'm aware that there is a lot of work involved, and people do it in their spare time for their own or other people's pleasure. But, that really shouldn't be a reason to praise everything to the skies. Actually, I've seen my fair share of average missions which have been totally overrated. Again, that shouldn't knock anynone's work, and, I have no idea how this mission is. Just wanted to point out that noting negative things shouldn't be taken as discouraging, but rather the opposite. I've seen some mission authors for Dark Mod going from average to absolutely fantastic missions, because they learned what it takes to make good missions. It's an art, and obviously takes time to perfect.
  3. Edit: Nevermind. Found out how to do it.
  4. That might explain why I have to set it to below value 1 to make it look good here. Actually, I set both gamma and brightness below 1. Gamma is 0.9 and brightness is 0.8.
  5. Somehow I always take the bait... I'm just too nice.
  6. Sorry for digging this out, but, one thing I always wondered: Shouldn't a gamma value of 1 in Dark Mod give you the best experience when you're using a monitor with a gamma value close to 2.2 (which I think is the optimum in terms of realistic colour reproduction)? I have a monitor with very good out of the box colour reproduction, and almost ideal gamma. Yet I have to turn down the in-game gamma to about 0.9 to get a good result. I must say though that I prefer it darker than what the average player probably has, so, that might be the problem here. Still, I usually have very good result leaving the gamma on default setting in most games, which is probably calibrated towards monitors which display ideal gamma.
  7. I just finished this. Nice mission, I really enjoyed it. A few issues, but, overall a very nice experience. So, yeah, nice mission, and, looking forwards to play your other ones now.
  8. Ah, then my memory failed me.
  9. Are you doing a ghost and full loot walkthrough? If so, respect, that's a massive undertaking on this gigantic map. Biggest Dark Mod FM I'm aware of.
  10. Gigantic missions like The Painter's Wife would really benefit from automap. I really liked it in the original Thief games. Very helpful.
  11. "Ignorant" opinion: I doubt that 99,9% of the general population would notice the difference in game, so, this is a bit of a geeked out discussion. Also, if there are some significant downsides which can't be overcome, then I'm always for the solution which offers more and causes less trouble, regardless whether or not it looks 0.001% worse.
  12. Is this a campaign? I mean this one specifically, I know that there are more "Hidden Hands" missions.
  13. Dishonored style. I like it.
  14. chakkman

    Free games

    That's a great game. Highly recommended.
  15. Well, I wouldn't mind him being here at all. But, that's just me.
  16. You know what I find most significant? That he's still working on missions after all this. That said I can't and won't comment on the decisions made. I'm sure there were good reasons for them, and, I really don't know the people involved in this mod as people who would recklessly exclude someone. I really like bikerdude's work, and, his missions are welcome additions to the mod. I think I played them all by now. Looks like he's in touch with some people here anyway.
  17. Another mission I can highly recommend is The Scarlet Cascabel. Probably even the best of the missions I played. Really great.
  18. It's not that. In some occasions, the blackjack simply went through the NPC without doing anything. No hit, no sound, nothing. It's as if you're sriking through air. That said, I don't know if that happened to @lowenz here.
  19. I think it's an issue with v2.11 (dunno if it's also present with v2.12). For example, I noticed it with the first guard (Builder) in Written in Stone (but also in other missions). I couldn't really successfully replicate it every time though, just sometimes. You blackjack someone, and the blackjack just goes through, without hitting the NPC.
  20. You mean that he isn't K.O.-able, or that the blackjack just goes through him? The latter seems to be a bug with some NPC's since at least 2 TDM versions. At least I've experienced it in quite a few missions now.
  21. First mission in 2024, right? Grats.
  22. I suggest you use the term "I", to make clear that it is something YOU want, and that you speak for yourself. But, as wesp5 mentioned, I don't really know what this is about, at all. And, I'm also wondering about all the newly registered people lately, who just arrived at this forum, and already want to revolutionize this mod. This is a thing I noticed 2 or 3 years ago, and which hasn't been present in the 15 years I play this mod and frequent these forums now. Really seems like a common thing these days, to not knock on the door, but kick it in, and stomp right in.
  23. Freedom is merely a feeling for most. I never understood the coherence with software. A license which allows modification is merely something practical, nothing I'd associate with "freedom" in any way. For some people, this is very political.
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