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Afraid of Monsters/Cry of Fear


Kurshok

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Cry of Fear is lo-fi in a bad way. Too many jump scares.

"I really perceive that vanity about which most men merely prate — the vanity of the human or temporal life. I live continually in a reverie of the future. I have no faith in human perfectibility. I think that human exertion will have no appreciable effect upon humanity. Man is now only more active — not more happy — nor more wise, than he was 6000 years ago. The result will never vary — and to suppose that it will, is to suppose that the foregone man has lived in vain — that the foregone time is but the rudiment of the future — that the myriads who have perished have not been upon equal footing with ourselves — nor are we with our posterity. I cannot agree to lose sight of man the individual, in man the mass."...

- 2 July 1844 letter to James Russell Lowell from Edgar Allan Poe.

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I played Cry of Fear, and it is great horror... in its own sense.
It is scary in a very different way than e.g. Amnesia. And it is very tiresome to play... I could not play for long time without break, especially when I started.
Jump scares are plenty, and probably the worst one is almost at the beginning 😀

As for Afraid of Monsters, I only watched someone playing it, and it looked very similar to old-style survival horrors in a bad way: you have no idea where to go and have no resources to survive, which becomes annoying after 10-20 deaths.

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I think that I can only like lo-fi games that some say "are so bad they're good" like Depths of Fear :: Knossos. The same can be said about Nightmare House 1 and 2, Home, Lone Survivor etc. I personally don't think they're bad though. But I suppose that's what lo-fi means in a good way.

Cry of Fear feels cheap and edgy just for the sake of it.

Edited by Anderson

"I really perceive that vanity about which most men merely prate — the vanity of the human or temporal life. I live continually in a reverie of the future. I have no faith in human perfectibility. I think that human exertion will have no appreciable effect upon humanity. Man is now only more active — not more happy — nor more wise, than he was 6000 years ago. The result will never vary — and to suppose that it will, is to suppose that the foregone man has lived in vain — that the foregone time is but the rudiment of the future — that the myriads who have perished have not been upon equal footing with ourselves — nor are we with our posterity. I cannot agree to lose sight of man the individual, in man the mass."...

- 2 July 1844 letter to James Russell Lowell from Edgar Allan Poe.

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I remember playing Cry of Fear back in the day. I was impressed by the visual improvements they made to the GoldSrc engine but the actual game, while I did finish it, didn't leave a lasting impression.

My favourite Half-Life horror mod is the classic They Hunger trilogy. I think I liked it because it was a bit more linear so easier to follow, a more loose approach to the horror (since you had lots more weapons to play with than Cry of Fear so be was less desperate for the player), and it just didn't take itself as seriously and had this charm to it that was really neat.

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A word of warning, Agent Denton. This was a simulated experience; real LAMs will not be so forgiving.

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14 hours ago, Xolvix said:

I remember playing Cry of Fear back in the day. I was impressed by the visual improvements they made to the GoldSrc engine but the actual game, while I did finish it, didn't leave a lasting impression.

My favourite Half-Life horror mod is the classic They Hunger trilogy. I think I liked it because it was a bit more linear so easier to follow, a more loose approach to the horror (since you had lots more weapons to play with than Cry of Fear so be was less desperate for the player), and it just didn't take itself as seriously and had this charm to it that was really neat.

I also love the They Hunger trilogy!

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