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Peek through (almost) every door


snatcher

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The dimensions shouldnt contain a component that's 0 for a 3D object. The mistake is probably how dimensions is calculated: shouldn't do maxs + mins, but maxs - mins.

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On 12/18/2022 at 11:00 AM, snatcher said:
  1. The door must have a handle: otherwise you can peek through other items with doors acting as lids, such as chests.

Time to re-think this point.

I knew some doors didn't have (moveable) handles but I didn't recall there were so many without 🤨

The peek should then work on any door - with or without handle - and that's a problem because you don't want to be able to peek through each and every large or small door / lid / cover, do you?

In line with original vision of this mod I will restrict the mechanic to "human size" doors, and see how that goes...

TDM Modpack 4.0

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On 12/18/2022 at 11:00 AM, snatcher said:

I have yet to decide whether the peek will have an on/off toggle or the peek will be continuously enabled for as long as the player keeps pressing the "use" key. Both options work fine in my prototype but I have yet to examine the pros and cons in detail. Opinions are welcome.

Both options can coexist nicely 🙂

Work continues in the background and the level of support from @Dragofer with the spatial riddles, complex calculations and overall feedback is outstanding, and I am grateful. Everything is coming along better (and faster) than anticipated.

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TDM Modpack 4.0

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