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Menu/Gui Concepts (Loading/Startup)


pakmannen

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Just to clarify for anyone who is confused by all the mayhem.

 

I'm confused. I just tried this out following the instructions of creating the /video folder and renaming to idlogo.roq, but that just replaces the little id opening movie. Is that where this is supposed to be going?

 

Logically, I would assume that this would be placed 'before' the id logo movie...for the 'loading game/ loading menus' screen that appears before the id logo movie starts. I think for Dark Mod, we will want to disable the id logo roq by default. Just put +disconnect in your darkmod shortcut.

 

loader_highrez.jpg

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I still prefer the city/forest background of the original. Putting a couple screenshots in takes away from the parchment effect, IMO. The black and white outline drawings were perfect for that.

 

I like your mission loading screen quite a bit, on the other hand--that's where the screenshots really belong. The black bars at the top and bottom are great and useful for including quotes and the like if we wanted to do that, as drumple mentioned.

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Just to clarify for anyone who is confused by all the mayhem.

 

I'm confused. I just tried this out following the instructions of creating the /video folder and renaming to idlogo.roq, but that just replaces the little id opening movie. Is that where this is supposed to be going?

 

Logically, I would assume that this would be placed 'before' the id logo movie...for the 'loading game/ loading menus' screen that appears before the id logo movie starts. I think for Dark Mod, we will want to disable the id logo roq by default. Just put +disconnect in your darkmod shortcut.

 

that was a quick method to test how a roq will look ingame, and not where the actual video will be shown,

its just a quick way to see how things will appear without doing a gui/shader ect.. for testing.

 

and as for disabling the id logo in the final product, and im not shure if you have discussed it before, but has

anyone considered having a 'broken glass studio's' logo?, it would actually have nothing to do with the darkmod

but instead just a logo/vid for the team, and that could replace the idlogo.

 

just a thought.

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