Jump to content
The Dark Mod Forums

Diego

Member
  • Posts

    1256
  • Joined

  • Last visited

  • Days Won

    11

Everything posted by Diego

  1. In that case I don't like it. I frequently navigate the missions section to see if there's anything new, and adding more download related stuff there will clutter that page.
  2. What does "Combining the Download sections" mean exactly?
  3. I have a 30% discount coupon for Aqua Kitty, if anyone wants it let me know. I thought it would be nice to give the thread a more general title, so other people can use the same topic to trade stuff
  4. Just got this link in my google alert: http://www.biogamergirl.com/2014/02/win-paid-trip-to-e3-2014-and-more-with.html
  5. wow, well done! I used to play bass in a prog metal band but we never reached that level of of quality.
  6. I didn't even know I was in the mood for melodic heavy metal, it's been so many years since I heard anything like that. But I really enjoyed this one, heard the whole thing without getting bored (and who's the drummer?)
  7. I hate summer

    1. Show previous comments  12 more
    2. vvGarrettvv

      vvGarrettvv

      If the winter could be killed...i would do it :-) I hate the cold. How`s about moving to europe, Diego. After one or two winter-seasons here u `ll get homesick like hell.

    3. Diego

      Diego

      I would accept that challenge if the opportunity appeared :)

    4. SeriousToni

      SeriousToni

      Seasons isn't all about girls clothings, guys! :D

  8. I use a priority queue: 1) no quick loading 2) ghosting If ghosting a session seems too risky that might lead me to load, I don't ghost.
  9. That's Samuel Barber, Adagio for strings http://www.youtube.com/watch?v=RRMz8fKkG2g I love so many videogame music that I wouldn't know where to begin...
  10. It might be faster to have all frames in one texture and just move the uv coordinates to show each image.
  11. I'm 32 and at least for me life only gets better I didn't enjoy puberty so much. I think I was born old and I'm just starting to feel comfortable lol
  12. Loved it! What an experience! The visuals were stunning. I did have a few quickloads but not enough to spoil my enjoyment. By the way, is there an ending video? I didn't get one, it froze until I clicked and was sent to the stats screen.
  13. At these small distances the effect should be really small. Also, notice that light plays a role in the formation of this "fog", after all we only see the sky as blue during the day. At night the atmosphere becomes much more transparent.
  14. I like lock picking in TDM but I agree it gets boring after a while. Making a lock picking system that doesn't get boring after a while sounds pretty difficult though. It will always be a mini game that you have to play over and over again.
  15. I'm from Porto Alegre, Brasil (or Brazil). It's a bit too hot and violent for my taste, but I love my city It's quite big but still manages to maintain lots of trees.
  16. Pretty neat! That might be of some limited use for games.
  17. Anyone considering pre-purchasing Thief?

    1. Show previous comments  19 more
    2. vvGarrettvv

      vvGarrettvv

      Why preordering a Hyundai, when I got a Porsche? As long as I play TDM, there`s no need for me buying Thi4f. More depth, more original T1/2 feeling, more of everything :-)

    3. vvGarrettvv

      vvGarrettvv

      and..yeah..don`t preorder at all

       

    4. Airship Ballet

      Airship Ballet

      I plan to get it by nautical means and see if I enjoy it.

  18. Looks lovely! It does seems less humor oriented than the classics he made though, especially the art style. To me humor is what made his adventure games special in the first place, in my humble opinion.
  19. "very sophisticated noise" lol I never paid too much attention to this sort of stuff but it's not bad. I don't see myself listening stuff like this for my own pleasure but I see how this would work in a context (films, games etc)
  20. I never considered the sound effects bad. But, except for music, I'm not a sound enthusiast For me the weakest link is the editor, despite it already being a great tool. Let me explain. The whole game is sustained by one big pillar: user content, i.e., maps. And that pillar is held by the editor. Thus, to me, the editor should be the focus of everyone's efforts, so that creating maps for TDM becomes easy and maybe just as entertaining as playing the game. The only reason I'm mentioning this is because of the subject of the thread. Unfortunately we can't really decide where to focus in a project with this kind of organization. We take what we can get!
  21. What a bumpy end of year... glad it's gone :)

    1. Show previous comments  4 more
    2. Diego

      Diego

      I spent december inside a hospital, my mom almost died a couple of times :( She's all fine now though :D

    3. Sir Taffsalot

      Sir Taffsalot

      I'm glad to hear she's OK Diego. Enjoy the time that you have left with her. How ever long it is, it's never enough.

    4. STiFU

      STiFU

      2013 was a rollercoaster ride for me as well. Many ups and downs. I still consider it one of my best years however. So much has happened.

  22. I suspect that has to do with quality standards, and short deadlines eliminate it. The idea of week long contests isn't to produce high quality and polished results, but working prototypes that you can finish up after the contest if you like. My opinion is: I don't think it would hurt. Worst case scenario is the week would pass by and no one would deliver anything. Lesson learned. Best case scenario? we would end up with something like this. Not finished products, no stunning visuals or impressive scripted events, just sketches of missions with a good layout and gameplay elements. Also, limiting size is tricky because people can cram a lot of stuff into a tight space, so that's not a good measure of anything. I think the result would be claustrophobic and epic missions that took months to complete.
×
×
  • Create New...